Wwise SDK 2023.1.5
What's New in 2010.1.1

2010.1.1 is a patch release. Audiokinetic decided to go with full installers instead of zip files to reduce frequent manipulation errors. The following sections list and describe the changes made to Wwise between version 2010.1 and version 2010.1.1.

Platform SDK updates

  • WG-17601 Upgrade to PS3 SDK 330.001

Bug Fixes

  • WG-17451 Fixed: Generated soundbanks can be different every time when objects have multiple RTPCs
  • WG-17464 Fixed: Generated soundbanks can be different every time when using Interactive Music playlists
  • WG-17483 Fixed: UnloadBank Async would sometimes not call the completion callback.
  • WG-17487 Fixed: Attenuation of children not working when parent actor-mixer is not included in soundbank
  • WG-17516 Fixed: Stream profile data not displayed properly in the Streaming tab of the Wwise profiler when using more than one I/O device.
  • WG-17523 Fixed: Seek on segment commands are not properly released when terminating the sound engine.
  • WG-17527 Fixed: ASSERT and crash when posting an event with two separate play actions on music object, with the AK_EnableGetMusicPlayPosition flag.
  • WG-17583 Fixed: Fixed a possible glitch that can occur at the end of the lifespan of a RoomVerb effect (environmental or else)
  • WG-17584 Fixed: Fixed a possible glitch that can occur notably when a RoomVerb effect on an effect chain on a mix bus (or master mix bus) where there is an effect with a tail following. Most often encountered when pausing some sounds making effects enter their FX tail state on mixing busses.
  • WG-17585 Fixed: Performance drop using RoomVerb on PS3 and XBox360
  • WG-17590 Fixed: All mixing session objects (including Actor-Mixer and Busses) are now loaded correctly and send modifications to remote games.
  • WG-17612 Fixed: Wave file with unknown meta data chunk greater than 64 KB fails to play as "original" in the authoring tool.

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