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Wwise SDK 2023.1.4
Release Notes 2019.2.5

The following sections list and describe the changes to Wwise between version 2019.2.4 and version 2019.2.5.
Platform-specific information can be found here:

For earlier versions, please refer to Previous Release Notes.

Behavior Changes

  • WG-50203 AkOpusDecoderFactory.h is now part of AllPluginFactories.h. If Opus was used in your game, you need to remove the corresponding #include line from your code. If not, you need to add AkOpusDecoder.lib to your linking options.

Performance Changes

  • WG-47171 Improved performance of mixing operations on platforms where AVX2 is available and enabled, especially for ambisonic channel configurations.

Bug Fixes

  • WG-49233 Fixed: A null pointer crash when calling AK::SoundEngine::AddListener(), after not having called AK::SoundEngine::SetDefaultListeners().
  • WG-49745 Fixed: In the Events tab of the Project Explorer, the Event ID field is displayed incorrectly.
  • WG-49903 Fixed: It's not possible to properly select an application to connect to when two Wwise applications are running on the same PC.
  • WG-49919 Fixed: Wwise does not create a new .mediaid file when the original file is missing.
  • WG-49901 Fixed: Performance slowdown after a copy/paste in the Actor-Mixer hierarchy under an item that has one or more Effects.
  • WG-49292 Fixed: Spatial Audio early reflections busses do not send to the assigned room game object and room aux bus when Use game-defined aux sends is enabled.
  • WG-49636 Fixed: Mixer plug-in name is not always refreshed correctly.
  • WG-49572 Fixed: Exception thrown on file permission error.
  • WG-49145 Fixed: Rare crash when setting up tracks in a Blend Container.
  • WG-49755 Fixed: Marker position wrongly set when the source file sample rate was converted.
  • WG-49996 Fixed: Media IDs for non-ShareSet plug-ins are not evaluated following a copy/paste operation of multiple objects.
  • WG-49965 Fixed: Benign assert in Convolution Reverb plug-in.
  • WG-49820 Fixed: Dialog not automatically closing after SoundBank generation commands.
  • WG-49904 Fixed: An assert check for RTPC interpolation calculations is slightly too strict.
  • WG-49970 Fixed: Potential array out-of-bounds access when playing back PCM or ADPCM audio with an odd number of channels.
  • WG-48578 Fixed: ReplaceOutput(), RemoveOutput(), and GetSpeakerConfiguration() can not use AkDeviceOutputID provided by AddOutput().
  • WG-50041 Fixed: Crash when selecting an object in the Project Explorer that has an invalid reference to a State Group.
  • WG-50057 Fixed: Mute and Solo buttons don't work on sounds played via PostMIDIOnEvent.

Fixes for Community-Reported Bugs

  • WG-50098 Improved: Crash when adding a parent to an element in the Actor-Mixer hierarchy.


See also

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