#include <AK/SoundEngine/Common/AkTypes.h>Go to the source code of this file.
Classes | |
| struct | AkImageSourceName |
| Data used to describe one image source in Wwise Reflect. More... |
|
| struct | AkImageSourceTexture |
| struct | AkImageSourceParams |
| struct | AkReflectImageSource |
| struct | AkReflectGameData |
| Data structure sent by the game to an instance of the Wwise Reflect plug-in. More... |
|
Macros | |
| #define | AK_MAX_NUM_TEXTURE 4 |
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