Wwise SDK 2024.1.4
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#include <AkDynamicSequence.h>
Public Member Functions | |
AkForceInline AKRESULT | Enqueue (AkUniqueID in_audioNodeID, AkTimeMs in_msDelay=0, void *in_pCustomInfo=NULL, AkUInt32 in_cExternals=0, AkExternalSourceInfo *in_pExternalSources=NULL) |
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AkArray () | |
Constructor. More... | |
~AkArray () | |
Destructor. More... | |
Iterator | Begin () const |
Returns the iterator to the first item of the array, will be End() if the array is empty. More... | |
Iterator | End () const |
Returns the iterator to the end of the array. More... | |
Iterator | FindEx (const PlaylistItem & in_Item) const |
Returns the iterator th the specified item, will be End() if the item is not found. More... | |
Iterator | BinarySearch (const PlaylistItem & in_Item) const |
Iterator | Erase (Iterator &in_rIter) |
Erase the specified iterator from the array. More... | |
void | Erase (unsigned int in_uIndex) |
Erase the item at the specified index. More... | |
Iterator | EraseSwap (Iterator &in_rIter) |
void | EraseSwap (unsigned int in_uIndex) |
bool | IsGrowingAllowed () const |
AKRESULT | Reserve (AkUInt32 in_ulReserve) |
AKRESULT | ReserveExtra (AkUInt32 in_ulReserve) |
AkUInt32 | Reserved () const |
void | Term () |
Term the array. Must be called before destroying the object. More... | |
AkForceInline AkUInt32 | Length () const |
Returns the numbers of items in the array. More... | |
AkForceInline PlaylistItem * | Data () const |
Returns a pointer to the first item in the array. More... | |
AkForceInline bool | IsEmpty () const |
Returns true if the number items in the array is 0, false otherwise. More... | |
AkForceInline PlaylistItem * | Exists (const PlaylistItem & in_Item) const |
Returns a pointer to the specified item in the list if it exists, 0 if not found. More... | |
AkForceInline PlaylistItem * | AddLast () |
AkForceInline PlaylistItem * | AddLast (const PlaylistItem & in_rItem) |
Add an item in the array, and fills it with the provided item. More... | |
PlaylistItem & | Last () |
Returns a reference to the last item in the array. More... | |
void | RemoveLast () |
Removes the last item from the array. More... | |
AKRESULT | Remove (const PlaylistItem & in_rItem) |
Removes the specified item if found in the array. More... | |
AKRESULT | RemoveSwap (const PlaylistItem & in_rItem) |
void | RemoveAll () |
Removes all items in the array. More... | |
AkForceInline PlaylistItem & | operator[] (unsigned int uiIndex) const |
Operator [], return a reference to the specified index. More... | |
Iterator | Insert (Iterator &in_rIter) |
PlaylistItem * | Insert (unsigned int in_uIndex) |
bool | GrowArray () |
bool | GrowArray (AkUInt32 in_uGrowBy) |
Resize the array. More... | |
bool | Resize (AkUInt32 in_uiSize) |
Resize the array to the specified size. More... | |
void | Transfer (AkArray< PlaylistItem, const PlaylistItem &, ArrayPoolDefault, AkGrowByPolicy_DEFAULT, AkAssignmentMovePolicy< PlaylistItem > > &in_rSource) |
AKRESULT | Copy (const AkArray< PlaylistItem, const PlaylistItem &, ArrayPoolDefault, AkGrowByPolicy_DEFAULT, AkAssignmentMovePolicy< PlaylistItem > > &in_rSource) |
Additional Inherited Members | |
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static AkForceInline void * | Alloc (size_t in_uSize) |
static AkForceInline void * | ReAlloc (void *in_pCurrent, size_t in_uOldSize, size_t in_uNewSize) |
static AkForceInline void | Free (void *in_pAddress) |
static AkForceInline void | TransferMem (void *&io_pDest, AkArrayAllocatorNoAlign< T_MEMID > in_srcAlloc, void *in_pSrc) |
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PlaylistItem * | m_pItems |
pointer to the beginning of the array. More... | |
AkUInt32 | m_uLength |
number of items in the array. More... | |
AkUInt32 | m_ulReserved |
how many we can have at most (currently allocated). More... | |
List of items to play in a Dynamic Sequence.
Definition at line 84 of file AkDynamicSequence.h.
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