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Wwise Unity Integration Documentation
Using AkAudioListener from the Inspector
  • Is Default Listener: Sets the selected GameObject as the listener in relation to other GameObjects unless they override it. Typically, a Default Listener is applied to a central object such as a camera.
  • Override Attenuation Scaling Factor: Use a specified value for the Scaling Factor instead of the default value.
    • Attenuation Scaling Factor: Specifies the Attenuation Scaling Factor of the listener.
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