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Wwise Unity Integration Documentation

◆ Load()

void AK.Wwise.Bank.Load ( bool  decodeBank = false,
bool  saveDecodedBank = false 
)
inline

Load the SoundBank For more details about bank decoding, see 'Saving a Decoded SoundBank' in Lesson 3 of the Wwise 301 certification.

Parameters
[in]decodeBank(Deprecated) Whether to decode the bank or not.
[in]saveDecodedBank(Deprecated) Whether to save the decoded bank or not.

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