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Wwise Integration into Unity 5.5.2f1 failed. How can I fix this?

0 votes
I'm trying to integrate Wwise into Unity with the Wwise Launcher but I got the following messages in the log afterwards:

2018-02-01T01:39:58.512Z: --- END UNITY LOG ---
2018-02-01T01:40:27.454Z: Game integration: Pushing progress: A script compilation error occurred during the execution in Unity. Please click Open Log to review the Unity log.
Assets/Wwise/Editor/WwiseSetupWizard/AkBuildPreprocessor.cs(6,19): error CS0234: The type or namespace name `Build' does not exist in the namespace `UnityEditor'. Are you missing an assembly reference?
Assets/Wwise/Editor/WwiseSetupWizard/AkBuildPreprocessor.cs(8,44): error CS0246: The type or namespace name `IPreprocessBuild' could not be found. Are you missing an assembly reference?
Assets/Wwise/Editor/WwiseSetupWizard/AkBuildPreprocessor.cs(8,62): error CS0246: The type or namespace name `IPostprocessBuild' could not be found. Are you missing an assembly reference?

The project was not modified. 100%.
2018-02-01T01:40:27.704Z: ERROR: Error: A script compilation error occurred during the execution in Unity. Please click Open Log to review the Unity log.
Assets/Wwise/Editor/WwiseSetupWizard/AkBuildPreprocessor.cs(6,19): error CS0234: The type or namespace name `Build' does not exist in the namespace `UnityEditor'. Are you missing an assembly reference?
Assets/Wwise/Editor/WwiseSetupWizard/AkBuildPreprocessor.cs(8,44): error CS0246: The type or namespace name `IPreprocessBuild' could not be found. Are you missing an assembly reference?
Assets/Wwise/Editor/WwiseSetupWizard/AkBuildPreprocessor.cs(8,62): error CS0246: The type or namespace name `IPostprocessBuild' could not be found. Are you missing an assembly reference?
2018-02-01T01:40:27.768Z: Tracking: launcher/unity/install/error/ installType:add bundleId:unityintegration.2017_2_0_947 engineVersion:5.5.2f1 platformsToInstall:Mac,Windows isCreatingWwiseProject:true projectSize:34317462923 errorMessage:A script compilation error occurred during the execution in Unity. Please click Open Log to review the Unity log.
Assets/Wwise/Editor/WwiseSetupWizard/AkBuildPreprocessor.cs(6,19): error CS0234: The type or namespace name `Build' does not exist in the namespace `UnityEditor'. Are you missing an assembly reference?
Assets/Wwise/Editor/WwiseSetupWizard/AkBuildPreprocessor.cs(8,44): error CS0246: The type or namespace name `IPreprocessBuild' could not be found. Are you missing an assembly reference?
Assets/Wwise/Editor/WwiseSetupWizard/AkBuildPreprocessor.cs(8,62): error CS0246: The type or namespace name `IPostprocessBuild' could not be found. Are you missing an assembly reference?
2018-02-01T01:40:28.279Z: POST(58): https://www.audiokinetic.com/wwise/launcher/?action=log err:null statusCode:200 PROXY: null
2018-02-01T01:40:59.805Z: Tracking: launcher/openLog

 

I've read that I can edit files and fix a lot of this. I don't really know specifically what I should do though. Any help would be great!
asked Jan 31, 2018 in General Discussion by Ryan S. (140 points)

1 Answer

0 votes
Found the answer. I was using the wrong version of Wwise.
answered Feb 1, 2018 by Ryan S. (140 points)
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