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Wwise profiling issue on dedicated server (release) in Unreal

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Hi, we have an issue with Wwise 2018.1.1.6727 with Unreal implementation version 2018.1.1.6727.1082 on Unreal 4.20.3.

On release version of dedicated server the StopProfilerCapture take 99% of thread usage, even though profiling should not be active on release version of builds.

https://imgur.com/3MWsgYh

Any fixes on this?

asked Oct 20, 2018 in General Discussion by Ratko F. (100 points)

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