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Objects with MultiPositionType in WWise Game Object 3D Viewer

0 votes
I have several objects with multipositions in my project.

In game client, they sound perfectly, in every assigned position. but in WWise Game Object 3D Viewer they displayed as single unit only (at first assigned position, I guess)

Is it by design?

Regards,
asked Dec 8, 2014 in General Discussion by ILYA L. (190 points)

1 Answer

+1 vote
 
Best answer
Yes, they are not supported in the Game Object 3D Viewer.
answered Dec 10, 2014 by Bernard R. (Audiokinetic) (35,090 points)
selected Dec 12, 2014 by ILYA L.
Thank you, Bernard.
Is this feature in TODO list? Any time estimation for it? It would be handy to have MultiPositionType objects displayed properly. We use this feature to voice our forests, about 2000 positions of 12 different events on the map. And, to our surprise, WWise handle all of them very fast.
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