Wwise Versions
  • Sample Project
  • Wwise Fundamentals
  • Wwise Help
  • Wwise SDK
  • Wwise Unity Integration
  • Wwise Unreal Integration

Other Documentation

  • Strata
  • ReaWwise
  • Audiokinetic Launcher
  • Wwise Audio Lab​
  • Wwise Adventure Game
  • GME In-Game Voice Chat
  • Meta XR Audio

Certification Courses

  • Wwise Fundamentals (2024.1)
  • Wwise Interactive Music (2021.1)
  • Wwise Performance Optimization (2023.1)
  • Wwise Unity Integration (2023.1)

Other Sources

  • Website
  • Videos
  • Plugins
  • Creators Directory
  • Q & A
  • Blog
For Xbox One, it is a manual process where we contact our representative there, and get the go-ahead directly from them. For WiiU (especially for Unity), we require that the user visit the WiiU Unity forums and either send me a DM there (AKMikeD) or post in the Audio/Wwise forum. If you have a project ID in our system, then include that in the DM (not in the public post). Unfortunately, because each ...
License Key to your Wwise project. https://audiokinetic.com/faq/apply_license_key Need help? https://audiokinetic.com/faq/contact_sales_rep Mac I have a valid license for Windows as far as I know. The error almost makes me think it is trying to generate Mac sound banks? My commandline looks like this: 'C:\Program Files\Epic Games\UE_4.26\Engine\Binaries\Win64\ue4editor.exe' C:\MyProject\MyProject.