Wwise Versions
- Sample Project
- Wwise Fundamentals
- Wwise Help
- Wwise SDK
- Wwise Unity Integration
- Wwise Unreal Integration
Other Documentation
- Strata
- ReaWwise
- Audiokinetic Launcher
- Wwise Audio Lab
- Wwise Adventure Game
- GME In-Game Voice Chat
- Meta XR Audio
Certification Courses
- Wwise Fundamentals (2024.1)
- Wwise Interactive Music (2021.1)
- Wwise Performance Optimization (2023.1)
- Wwise Unity Integration (2023.1)
Other Sources
- Website
- Videos
- Plugins
- Creators Directory
- Q & A
- Blog
Ambience Detailed Rain Collection Guide
Strata Help
The Ambience Detailed Rain collection is arranged in subprojects that include a variety of flexible rain sounds in a broad range of environments and intensities. The sounds are customized using multiple control tracks. The Rain Background subproject is mixed using higher-order ambisonics with assets recorded in Octo3d 8-channel format. They are set up to render in a variety of common multichannel ...
Ambience Doom Collection Guide
Strata Help
Ambience Doom offers a range of tones that articulate darkness, danger, and despair. The Drone subprojects are especially useful for establishing foreboding in any natural or urban ambience.The subprojects are mixed using higher order ambisonics with assets recorded in ORTF-3D. They are set up to render in a variety of common multichannel formats to suit your requirements, ranging from binaural to ...
The following image displays the tracks of an Ambisonic Ambience Doom subproject. These projects are arranged with Layers that form ambient loops. Track colors vary by layer, and the track names and colors are used similarly throughout the Ambience Doom subprojects.CompositesThe following image shows the Composite tracks in white. Note that the Stereo composite is routed to the parent Composites ...
The following image displays the tracks of an Ambisonic Ambience Fantasy subproject. These projects are arranged with Layers that form ambient loops. Track colors vary by layer, and the track names and colors are used similarly throughout the Ambience Fantasy subprojects.CompositesThe following image shows the Composite tracks in white. Note that the Stereo composite is routed to the parent ...
Ambience Fire and Water Collection Guide
Strata Help
This collection includes both fire and water sounds. It contains ambiences of forest and house fires, a generic, highly scalable fire, and the smoldering remains of the aftermath. All are preconfigured to render in multiple channel configurations. Using ambisonic recordings and higher order ambisonic mixing, the intensity and scale of the fires are easily adjusted. In addition, subprojects allow for ...
The following image displays the tracks of an Ambisonic Ambience Medieval subproject. These projects are arranged with Layers that form ambient loops. Track colors vary by layer, and the track names and colors are used similarly throughout the Ambience Medieval subprojects. CompositesThe following image shows the Composite tracks in white. Note that the Stereo composite ...
Ambience Sci-Fi Collection Guide
Strata Help
Ambience Sci-Fi offers a range of environments found in space-themed science fiction worlds, from nebula to portals, planets, ships, interiors and exteriors. The subprojects are set up to allow rapid variation of perspective and intensity, from the subtle drone of distant nebula to faster-than-light warp drive tearing through spacetime. The subprojects are mixed using higher order ambisonics with ...
The following image displays the tracks of an Ambisonic Ambience Sci-Fi subproject. These projects are arranged with Layers that form ambient loops. Track colors vary by layer, and the track names and colors are used similarly throughout the Ambience Sci-Fi subprojects.CompositesThe following image shows the Composite tracks in white. Note that the Stereo composite is routed to the parent ...
Ambience Space Station Collection Guide
Strata Help
The Ambience Space Station collection is arranged in subprojects that cover the range of space exploration, from alien vessels and environments to expressive drones, rumbles, and room tones. In the Miscellaneous subproject, you will find black holes, stars, nebula, and wormholes. The Objects subproject includes point source elements such as alarms, vents, jets, engines, force fields, electricity, ...
The following image displays the tracks of an Ambisonic Ambience Urban subproject, from all of the subprojects except the Additional subprojects. These projects are arranged with Layers that form ambient loops. Track colors vary by layer, and the track names and colors are used similarly throughout the Ambience Urban subprojects.CompositesThe following figure shows the Composite ...
Ambience Warfare Collection Guide
Strata Help
Ambience Warfare provides multichannel ambience bed tracks for battles of various eras: modern, medieval, historical, and sci-fi. The tracks feature weapons, other ordnances, and vehicles of each era.The ambient bed subprojects are mixed using higher order ambisonics with assets recorded in 1st order AmbiX. They are set up to render in a variety of common multichannel formats to suit your requirements ...
The following image displays the tracks of an ambisonic Ambience Warfare subproject. These projects are arranged with layers that form ambient loops. Track colors vary by layer, and the track names and colors are used similarly throughout the Ambience Warfare subprojects.CompositesThe following image shows the Composite tracks in white. Note that the Stereo composite is routed to the parent Composites ...
Submersion Collection Guide
Strata Help
The Submersion collection is arranged in subprojects that cover an expensive range of highly flexible sounds in a broad range of environments. The objects making those sounds are easily customized using multiple control tracks. The Underwater Ambience subproject is mixed using higher-order ambisonics. This subproject is set up to render in a variety of common multichannel formats, ranging from binaural ...
Wwise Recorder
Wwise SDK
Wwise SDK 2024.1.7 Wwise Recorder Plugin ID: 132 Class ID: 8650755 Refer to ak.wwise.core.object.setProperty, ak.wwise.core.object.setReference and ak.wwise.core.object.set to set properties and references with WAAPI. Also refer to Querying the Wwise Project to learn how to query properties and references. Refer to ak.wwise.core.object.create and ak.wwise.core.object.set to add objects ...
IAkGlobalPluginContext
Wwise SDK
Wwise SDK 2024.1.7 AKIAkGlobalPluginContext List of all members | Public Member Functions | Protected Member Functions AK::IAkGlobalPluginContext Class Referenceabstract #include <IAkPlugin.h> Public Member Functions virtual IAkStreamMgr * GetStreamMgr () const =0 Retrieve the streaming manager access interface. More... virtual AkUInt16 GetMaxBufferLength () const =0 virtual ...
Release Notes 2024.1
Wwise SDK
Wwise SDK 2024.1.7 Release Notes 2024.1 The following sections list and describe the changes to Wwise between version 2023.1.8 and version 2024.1. Platform-specific information can be found here: For earlier versions, please refer to Previous Release Notes. New Features API Changes Behavior Changes Performance Changes Miscellaneous Changes Bug Fixes Fixes for Community-Reported Bugs ...
Release Notes 2021.1.6
Wwise SDK
Wwise SDK 2024.1.7 Release Notes 2021.1.6 The following sections list and describe the changes to Wwise between version 2021.1.5 and version 2021.1.6. Platform-specific information can be found here: For earlier versions, please refer to Previous Release Notes. Behavior Changes Performance Changes Miscellaneous Changes Bug Fixes Fixes for Community-Reported Bugs Behavior Changes ...
Release Notes 2021.1.1
Wwise SDK
Wwise SDK 2024.1.7 Release Notes 2021.1.1 The following sections list and describe the changes to Wwise between version 2021.1 and version 2021.1.1. Platform-specific information can be found here: For earlier versions, please refer to Previous Release Notes. New Features API Changes Behavior Changes Performance Changes Miscellaneous Changes Bug Fixes Fixes for Community-Reported ...
Release Notes 2019.2.3
Wwise SDK
Wwise SDK 2024.1.7 Release Notes 2019.2.3 The following sections list and describe the changes to Wwise between version 2019.2.2 and version 2019.2.3. For information specific to certain next-generation platforms, you must download their respective offline documentation from the Audiokinetic Launcher. For earlier versions, please refer to Previous Release Notes. Platform SDK Changes New ...
New Features Overview 2019.2
Wwise SDK
Wwise SDK 2024.1.7 New Features Overview 2019.2 Profiler Filtering When looking at a Capture session, it is not uncommon to have a lot capture data visible at a given time, making it difficult to pinpoint the specific information you want to investigate. The filtering toolbar gives you the ability to narrow your search and focus on the sound, problem, or project area that you're interested ...