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- Meta XR Audio
Certification Courses
- Wwise Fundamentals (2024.1)
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- Wwise Performance Optimization (2023.1)
- Wwise Unity Integration (2023.1)
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LogAkAudio: Error: Failed to post invalid AkAudioEvent on component 'AkComponent' I keep getting 46 error messages when running Unreal. Do you have any idea what this means? Do you know a solution? *Using Unreal v5.3 Wwise v2023.1.3.847
Thanks! Wwise Version: 2023.1.4.8496.3012 Unreal Version: 5.3
Hi everyone, I'm experiencing a persistent issue with integrating Wwise with Unreal Engine 5.3. Despite following all the setup instructions, my .bnk files are not being converted to .uasset files, which means they are not recognized in Unreal Engine. Setup Details: Wwise Version: 2023.1.4.8496.3012 Unreal Engine Version: 5.3 Integration Method: Followed both automatic and manual integration methods ...
Hello, I am trying to take the Wwise 301 certification course, but every time I try to download the Wwise 2019.1.11.14, I get an error upon opening the program (Wwise has quit unexpectedly). I am using Mac OS Monterey 12.6. How am I supposed to take the course and follow along if I can't download the correct version? Is there another version that will work with the certification? I am able to download ...
Does anyone know what this means? The log is not very helpful. Operating System: macOS Sonoma 14.4.1, M1 Pro hardware Wwise Launcher: 2023.2.4.3909 Unity version: 2022.3.20f1 Starting Wwise version: 2021.1.10 Target Wwise version: 2021.1.14
This issue does not occur if you open the prefab and enter the prefab editor, nor does it occur when you enter play mode.This was tested and seen with Wwise version 2023.1.9.8628, and Wwise version 2024.1.1.8691, using Unity 2022.3.26f1 and 2022.3.55f1.If anyone knows why this might be happening, or what can be done to not have this be spamming, that'd be great.Thanks!
Does Wwise 2023 support Unity DOTS, or will it plan to in the future?
Thank you!Here’s our project setup:Unity: 2022.3.21f1Wwise: 2023.1.8.8601
Missing". https://drive.google.com/file/d/1m3JmTvLYVTVJ0L-p9fspWVZES7ozSONR/view?usp=drive_link https://drive.google.com/file/d/1m3JmTvLYVTVJ0L-p9fspWVZES7ozSONR/view?usp=drive_link Wwise 2023.1.0 UE5.2 In Unreal, open the Wwise Browser and click on Reconcile Selected (top right corner) my guy 'Please provide more information - at least 12 characters' says wise my guy ...
Regarding this bug, Wwise fixed it in Wwise Unity Integration 2022.1.5.8242.2798 (released circa summer 2023) WG-63156 Fixed: SoundbanksInfo.xml is not parsed or put into Unity cache. https://www.audiokinetic.com/en/library/edge/?source=Unity&id=pg_releasenotes_2022_1_5_2798.html The bug was that Wwise updated the .xml format from "IncludedEvents" to "Events" but not the Unity integration code, thus ...
Using Wwise 2023.1.3.8471
I'd be grateful for any possible solutions.Unity version: 6000.0.28f1GDKX version: 10.0.25398.4271WWise version: tried both 2023.1.8.8601 & 2024.1.1.8691Here's part of the log that I think is relevant to this issue. I also include a full log file.Refreshing native plugins compatible for Editor in 73.89 ms, found 24 plugins.WwiseUnity: Exception caught: System.DllNotFoundException: AkUnitySoundEngine ...
Could anyone please clarify why this might be happening?Here are a few specifics about my setup that might help:Wwise version: 2023.1.3.8471.3062Unity version: 2022.3.12f1Here are some screenshots of the Unity Inspector: https://drive.google.com/drive/folders/1JmTIS6PzQTVhuPn8K5pkRukdgHM9JsEz?usp=sharing
Tested Multiple Wwise Versions: The installation fails with the exact same error for stable version 2024.1.8, older versions (2023.1.x), and the new beta version 2025.1.1.8936 (which is designed for macOS Sequoia). After all these steps, it is clear this is a deep incompatibility issue between the Wwise Launcher's method of requesting administrator privileges and my current macOS Sequoia installation.
For out-of-place effect plugins, IAkEffectPlugin::Init mentions the io_rFormat can be changed. Changing from an input of 1 to 3 channels works as expected, but 2 to 3 (with respective changes to fields like uBlockAlign and channel mask) crashes in wwise. This occurs in various versions, e.g. v2023.1.5.8522. Any recommendations for effect plugins that ...
Unity Integrate Error Library\ScriptAssemblies\dll: Copying the file failed: 另一个程序正在使用此文件,进程无法访问。
Q & A
Successfully resolved entitlementsWwiseUnity: Refreshing asset database.UnityEngine.StackTraceUtility:ExtractStackTrace ()Unity版本是 2021.3.29f1 ,Wwise版本是2023.1.8版本,即使是重启后的电脑,在没有打开Unity 的时候,也会报错。
Audio from Wwise is not playing in PS5 build from Unreal 5.4.4(FYI: Audio inside Unreal is playing). It's working in PC & Xbox builds.As for the log: Blueprint RefBlueprint Ref ImgLog:Get or Create Ak Component Valid24 //Some number other than 0Wwise Version: 2023.1.9.8628Unreal Version: 5.4.4
在之前的unity工程里使用wwise2022进行联调,如果某个Event不存在于bank中,将该Event使用PostEvent尝试播放并且开启联调后,unity和wwise都可以看到该事件的名称和所属的GameObject名称。更新插件版本后(unity2023.3.62f1 wwise2024.1.7)将无法达到上述的预期效果
The reason for this is that we have stopped using mach_absolute_time() in Wwise 2022.1.9/2023.1.0 at the same time as we published the documentation on the topic. This means that if you are using Wwise 2021.1.x or older, you are missing some of the information why we use it. mach_absolute_time() is used by Wwise to compute "elapsed between events that occurred within the app" ...
Ventura 13.7.5Unity 6000.0.45f1<!-- notionvc: 24845da4-ad52-433b-9c47-7c3b24908719 --> You could do that for Wwise 2023.1.x, the version of Wwise the certification was crafted for. We introduced the AkMemoryArena, a memory manager made for Wwise, in 2024.1, so that setting will probably change in Unity. It is not necessary to mess with that unless you are having issues exceeding the available ...