In this blog, we resurface everything published in the last month, from what's new with the Wwise 2025.1 Beta, audio deep-dives into Naraka: Bladepoint Mobile, Passing By – A Tailwind Journey, and more. Let's get started!
Blog Highlights
Wwise 2025.1: What's New | Beta Edition
By Audiokinetic
The Wwise 2025.1 Beta is live and available to install from the Audiokinetic Launcher. Read more.
Introducing the Meta XR Audio SDK Plug-in in Wwise
By Meta
The Meta XR Audio SDK Plug-in is now live in Wwise, delivering core audio features required to create immersive experiences in mixed reality for Meta Quest headsets & other devices. Read more.
Music Render: Offline Rendering Tool
By Naoto Tanaka
Usage examples & technical configurations of Music Render, which helps check audio loops & transitions using Wwise’s offline rendering API. Read more.
From Student Project to Debut Title: Passing By – A Tailwind Journey
By Jan Milosch
How Wwise helped Jan shape the audio identity of Passing By – A Tailwind Journey, and what he learned along the way. Read more.
Video Highlights
Missed any videos? Catch up on the latest:
- Replay: Wwise Up On Air Hands-On | Wwise 2025.1 Beta
- From PC to Mobile - Naraka: Bladepoint Mobile: Watch the full talk from Wwise Tour Shanghai 2024!
- Overviews of Strata's exclusive multitrack SFX collections: Footstep & Physics.
- One Minute Wwise | Offsetting multiple values: A quick tip to boost efficiency!
Till next time!
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