Wwise-301

Intégration de Wwise pour Unity

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Leçon 4

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Table des matières

  •  Installation of Wwise
    •  Lesson 1: Adding Sound
      •  Lesson 2: Ambiences
        •  Lesson 3: SoundBank Management
          •  Lesson 4: Posting Events from Script
            •  Posting Events from a Script
              •  Posting Events using Wwise-Types
                •  Posting Events from Animations
                  •  Posting Audio Input
                    •  Reference Scripts
                      •  Assigning and Posting a Wwise-Type Event: PostWwiseEvent
                        •  Posting Events from Animations: PostWwiseEvent
                      •  Lesson 5: Controlling Game Syncs from Script
                        •  Lesson 6: Using Effects on Regions
                          •  Lesson 7: Callbacks
                            •  Lesson 8: Advanced Music System
                              •  Lesson 9: Making Your Own Adventure Game

                                Posting Events from Animations: PostWwiseEvent

                                (go to Posting Events from Animations)

                                using System.Collections;
                                using System.Collections.Generic;
                                using UnityEngine;
                                
                                public class PostWwiseEvent : MonoBehaviour {
                                    public AK.Wwise.Event MyEvent;
                                    // Use this for initialization..
                                    public void PlayFootstepSound() {
                                        MyEvent.Post(gameObject);
                                    }
                                }

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