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AK::IAkEffectPlugin Class Reference

Software effect plug-in interface (see How to Create Wwise Sound Engine Effect Plug-ins). More...

Inheritance diagram for AK::IAkEffectPlugin:
AK::IAkPlugin AK::IAkInPlaceEffectPlugin AK::IAkOutOfPlaceEffectPlugin

List of all members.

Public Member Functions

virtual AKRESULT  Init (IAkPluginMemAlloc *in_pAllocator, IAkEffectPluginContext *in_pEffectPluginContext, IAkPluginParam *in_pParams, AkAudioFormat &io_rFormat)=0
virtual void  Update ()=0
  3DS effects can handle live parameter changes through this method, called at every audio frame.
virtual nn::snd::CTR::AuxCallback  GetFXCallback ()=0
  3DS effects must provide the callback function that will be called on effect execution.
virtual AkUInt32  GetTailTime ()=0

Protected Member Functions

virtual  ~IAkEffectPlugin ()
  Virtual destructor on interface to avoid warnings.

Detailed Description

Software effect plug-in interface (see How to Create Wwise Sound Engine Effect Plug-ins).

Definition at line 649 of file IAkPlugin.h.


The documentation for this class was generated from the following file: