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The following sections list and describe the changes to Wwise between version 2015.1.2 and version 2015.1.3.
bHwCodecLowLatencyMode = true
in AkPlatformInitSettings. Setting this flag to true
will force Wwise to update in two steps, as was the case in v2015.1.2. Decode jobs are first submitted to the APU, after which Wwise will have to wait for the results before secondly processing the rest of the audio pipeline. While waiting for decode jobs on PS4, control is handed back to the OS. This may allow other threads to fill the time slice. On Xbox One, however, this is not possible and Wwise must 'busy-wait' until the data from the hardware is ready. To avoid waiting, and to run the Wwise upate in the shortest possible amount of time, bHwCodecLowLatencyMode
should be left to true.Des questions ? Des problèmes ? Besoin de plus d'informations ? Contactez-nous, nous pouvons vous aider !
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