A Handbook for Creating Interactive Audio Using Wwise
Wwise 2015.1.9 Revision 1910
Copyright © 2016 Audiokinetic Inc. All rights reserved.
This document (whether in written, graphic or video form) is supplied as a guide for the Wwise® product. This documentation is the property of Audiokinetic Inc. (“Audiokinetic”), and protected by Canadian copyright law and in other jurisdictions by virtue of international copyright treaties.
This documentation may be duplicated, reproduced, stored or transmitted, exclusively for your internal, non-commercial purposes, but you may not alter the content of any portion of the documentation. Any copy of the documentation shall retain all copyright and other proprietary notices contained therein.
The content of the Wwise Project Adventure documentation is furnished for information purposes only, and its content is subject to change without notice. Reasonable care has been taken in preparing the information contained in this document, however, we disclaim all representations, warranties and conditions, whether express, implied or arising out of usage of trade or course of dealing, concerning the Wwise Project Adventure documentation and assume no responsibility or liability for any losses or damages of any kind arising out of the use of this guide or of any error or inaccuracy it may contain, even if we have been advised of the possibility of such loss or damage.
Wwise®, Audiokinetic®, Actor-Mixer®, SoundFrame® and SoundSeed® are registered trademarks, and Master-Mixer™, SoundCaster™ and Randomizer™ are trademarks, of Audiokinetic. Other trademarks, trade names or company names referenced herein may be the property of their respective owners.
Table of Contents
- The Adventure Begins
- 1. Setting the Ambient Stage
- 2. Establishing Character
- 3. Preparing for Combat
- 4. Making Magic
- 5. Dialogue Decisions and Language Lessons
- 6. Unlocking the User Interface
- 7. Adventures in Music
- 8. Adventures in MIDI
- 9. Mastering the Mix
- 10. HDR Audio Wwizardry
- 11. Getting Set Up for Adventure
- 12. Workflow Optimization
- 13. Closing