Table des matières
Wwise SDK 2018.1.11
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AkFXTailHandler.h
Go to the documentation of this file.
59 || io_pBuffer->uValidFrames > 0 // <-- there are valid frames, so last (maybe partially filled) buffer.
93 inline bool HasTailRemaining() { return uTailFramesRemaining > 0; } // Also true when AKFXTAILHANDLER_NOTINTAIL
97 AkUInt32 uTailFramesRemaining; // AKFXTAILHANDLER_NOTINTAIL, otherwise value represents number of frames remaining in tail
void HandleTail(AkAudioBuffer *io_pBuffer, AkUInt32 in_uTotalTailFrames)
Handle FX tail and zero pads AkAudioBuffer if necessary.
Definition: AkFXTailHandler.h:50
AkUInt16 uValidFrames
Number of valid sample frames in the audio buffer.
Definition: AkCommonDefs.h:463
Definition: AkFXTailHandler.h:41
Definition: AkCommonDefs.h:254
#define AKFXTAILHANDLER_NOTINTAIL
Default value when effect has not enterred tail mode yet.
Definition: AkFXTailHandler.h:36
AkUInt32 uTailFramesRemaining
Definition: AkFXTailHandler.h:97
class AkFXTailHandler AK_ALIGN_DMA