Version

menu_open
Wwise SDK 2018.1.11
ak.wwise.core.audio.importTabDelimited


Scripted object creation and audio file import from a tab-delimited file.

Supported by

Graphical User Interface, Command-Line Interface.

Arguments

Name Type Description
importLocation   Object ID (GUID), name, or path used as root relative object paths.
importLanguage * string Import language for audio file import (from among the project's defined languages, found in the WPROJ file LanguageList).
importOperation * string Determines how import object creation is performed. For each object created:
  • createNew: will create a new object; the object will be given the desired name if possible, otherwise a new unique name will be used.
  • useExisting: will use the object if it exists, updating the specified properties; otherwise it will create a new object. This is the default value.
  • replaceExisting: will create a new object; if an existing object has the same name then the existing object is destroyed.
    Possible values : "createNew", "useExisting", "replaceExisting"
importFile * string Location of tab-delimited import file. For using WAAPI on Mac, please refer to Using WAAPI on Mac .
autoAddToSourceControl boolean Determines if Wwise will automatically perform an Add or Checkout operation on the imported files with the source control. Defaults to false.

(Required *)

Arguments Details


importLocation

description : Object ID (GUID), name, or path used as root relative object paths.
Possibilities, one of the following :

1) type : string
pattern : ^(StateGroup|SwitchGroup|SoundBank|GameParameter|Event|Effect|AudioDevice|Trigger|Attenuation|DialogueEvent|Bus|AuxBus|Conversion|ModulatorLfo|ModulatorEnvelope|ModulatorTime|Platform|Language|AcousticTexture):[a-zA-Z_]+[a-zA-Z0-9_]*$
description : The name of the object qualified by its type in the form of type:name. Only object types that have globally-unique names are supported.

2) type : string
pattern : ^\{[a-fA-F0-9]{8}-[a-fA-F0-9]{4}-[a-fA-F0-9]{4}-[a-fA-F0-9]{4}-[a-fA-F0-9]{12}\}$

3) type : string
pattern : ^\

importLanguage

type : string
description : Import language for audio file import (from among the project's defined languages, found in the WPROJ file LanguageList).

importOperation

type : string
description : Determines how import object creation is performed. For each object created:

  • createNew: will create a new object; the object will be given the desired name if possible, otherwise a new unique name will be used.
  • useExisting: will use the object if it exists, updating the specified properties; otherwise it will create a new object. This is the default value.
  • replaceExisting: will create a new object; if an existing object has the same name then the existing object is destroyed.
    Possible values : "createNew", "useExisting", "replaceExisting"

importFile

type : string
description : Location of tab-delimited import file. For using WAAPI on Mac, please refer to Using WAAPI on Mac .

autoAddToSourceControl

type : boolean
description : Determines if Wwise will automatically perform an Add or Checkout operation on the imported files with the source control. Defaults to false.


Examples :

Importing an audio file

Imports an audio file from a tab-delimited file

Arguments:

{
"importLocation": "{A076AA65-B71A-45BB-8841-5A20C52CE727}",
"importLanguage": "SFX",
"importOperation": "createNew",
"importFile": "C:\\MyWaves\\MyFolder\\myImportFile.txt"
}

Result:

{}


Detailed JSON Schema


Arguments :

{
"type": "object",
"properties": {
"importLocation": {
"description": "Object ID (GUID), name, or path used as root relative object paths.",
"anyOf": [
{
"type": "string",
"pattern": "^(StateGroup|SwitchGroup|SoundBank|GameParameter|Event|Effect|AudioDevice|Trigger|Attenuation|DialogueEvent|Bus|AuxBus|Conversion|ModulatorLfo|ModulatorEnvelope|ModulatorTime|Platform|Language|AcousticTexture):[a-zA-Z_]+[a-zA-Z0-9_]*$",
"description": "The name of the object qualified by its type in the form of type:name. Only object types that have globally-unique names are supported."
},
{
"type": "string",
"pattern": *Must be a valid GUID*
},
{
"type": "string",
"pattern": "^\\\\"
}
]
},
"importLanguage": {
"type": "string",
"description": "Import language for audio file import (from among the project's defined languages, found in the WPROJ file LanguageList)."
},
"importOperation": {
"type": "string",
"description": "Determines how import object creation is performed. For each object created:
- createNew: will create a new object; the object will be given the desired name if possible, otherwise a new unique name will be used.
- useExisting: will use the object if it exists, updating the specified properties; otherwise it will create a new object. This is the default value.
- replaceExisting: will create a new object; if an existing object has the same name then the existing object is destroyed.",
"enum": [
"createNew",
"useExisting",
"replaceExisting"
]
},
"importFile": {
"type": "string",
"description": "Location of tab-delimited import file."
},
"autoAddToSourceControl": {
"type": "boolean",
"description": "Determines if Wwise will automatically perform an Add or Checkout operation on the imported files with the source control. Defaults to false."
}
},
"required": [
"importLanguage",
"importOperation",
"importFile"
],
"additionalProperties": false
}


Options :

{
"type": "object",
"properties": {},
"additionalProperties": false
}


Response :

{
"type": "object",
"properties": {},
"additionalProperties": false
}

Document version : 1


Cette page a-t-elle été utile ?

Besoin d'aide ?

Des questions ? Des problèmes ? Besoin de plus d'informations ? Contactez-nous, nous pouvons vous aider !

Visitez notre page d'Aide

Décrivez-nous de votre projet. Nous sommes là pour vous aider.

Enregistrez votre projet et nous vous aiderons à démarrer sans aucune obligation !

Partir du bon pied avec Wwise