Table des matières

Wwise SDK 2018.1.11

◆ uPrepareEventMemoryPoolID

AkMemPoolId AkInitSettings::uPrepareEventMemoryPoolID

Memory pool where data allocated by AK::SoundEngine::PrepareEvent() and AK::SoundEngine::PrepareGameSyncs() will be done.

Definition at line 195 of file AkSoundEngine.h.