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Wwise Unity Integration Documentation
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Release Notes - Wwise Unity Integration 2018.1.4.6807.1258
This release delivers the Wwise SDK update for Wwise 2018.1.4.
Compatibility:
- Wwise SDK: 2018.1.4
- Unity: Unity 5.6, 2017.4, 2018.1, 2018.2 (Personal or Pro).
Note: Important note: This integration does not support Unity 4. Compatibility with Unity versions not listed above is not guaranteed.
Platforms: | Wwise Unity Integration tested on: |
Android iOS Linux Mac PS4 tvOS UWP (Universal Windows Platform) Windows Xbox One |
Unity 2018.2.5f1 |
Magic Leap (Lumin OS) | Unity for Magic Leap Technical Preview (Unity-2018.1.0f2-MLTP6 with ML SDK 0.16.0) |
Switch | Unity for Nintendo Switch 2018.2.16f1 with NintendoSDK 6.4.0 |
Resolved Issues:
- WG-39412 Fixed issue where AkAmbient toolbar would not be visible on HiDPI displays.
- WG-39444 Fixed string encoding for AkExternalSourceInfo filename.
- WG-39639 Fixed AkEventPlayable Timeline clip not reacting to new SoundBank information.
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WG-39849 Fixed heap corruption when calling
AkSoundEngine.PrepareEvent()
orAksoundEngine.PrepareGameSync()
with an array of strings. - WG-40051 Fixed Development Build problems on the Switch platform.
- WG-40095 Fixed hang when opening project while assets are being modified.
Generated on Thu Jan 23 2020 10:26:13 for Wwise Unity Integration Documentation by
