Table des matières

AkAuxSendValue Struct Reference

Auxiliary bus sends information per game object per given auxiliary bus. More...

List of all members.

Public Attributes

AkGameObjectID  listenerID
  Game object ID of the listener associated with this send. Use AK_INVALID_GAME_OBJECT as a wildcard to set the auxiliary send to all connected listeners (see AK::SoundEngine::SetListeners).
AkAuxBusID  auxBusID
  Auxiliary bus ID.
AkReal32  fControlValue
  Value in the range [0.0f:1.0f], send level to auxiliary bus.

Detailed Description

Auxiliary bus sends information per game object per given auxiliary bus.

Definition at line 594 of file AkTypes.h.


The documentation for this struct was generated from the following file: