Table des matières

AkSpatialAudioID Struct Reference

Base type for ID's used by Wwise spatial audio. More...

Inheritance diagram for AkSpatialAudioID:
AkRoomID

List of all members.

Public Member Functions

  AkSpatialAudioID ()
  Default constructor. Creates an invalid ID.
  AkSpatialAudioID (AkUInt64 _id)
  Construct from a 64-bit int.
  AkSpatialAudioID (const void *ptr)
  Conversion from a pointer to a AkSpatialAudioID.
bool  operator== (AkSpatialAudioID rhs) const
bool  operator!= (AkSpatialAudioID rhs) const
bool  operator< (AkSpatialAudioID rhs) const
bool  operator> (AkSpatialAudioID rhs) const
bool  operator<= (AkSpatialAudioID rhs) const
bool  operator>= (AkSpatialAudioID rhs) const
bool  IsValid () const
  Determine if this ID is valid.
AkGameObjectID  AsGameObjectID () const
  Conversion function used internally to convert from a AkSpatialAudioID to a AkGameObjectID.
  operator AkUInt64 ()

Public Attributes

AkUInt64  id

Detailed Description

Base type for ID's used by Wwise spatial audio.

Definition at line 85 of file AkSpatialAudioTypes.h.


The documentation for this struct was generated from the following file: