Version
Wwise SDK 2018.1.11
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◆ GetMaxRadius() [1/2]
Returns the maximum distance used in attenuations associated to all sounds currently playing. This may be used for example by the game to know if some processing need to be performed on the game side, that would not be required if the object is out of reach anyway. Example usage: /*******************************************************/
AkRadiusList RadLst; //creating the list( array ).
// Do not reserve any size for the array,
// the system will reserve the correct size.
GetMaxRadius( RadLst );
// Use the content of the list
(...)
RadLst.Term();// the user is responsible to free the memory allocated
/*******************************************************/
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