Version

menu_open
Wwise SDK 2019.1.11

◆ GetNumEmitterListenerPairs()

virtual AkUInt32 AK::IAkGameObjectPluginInfo::GetNumEmitterListenerPairs ( ) const
pure virtual

Retrieve the number of emitter-listener pairs (rays) of the game object. A game object may have more than one position, and be listened to more than one listener. The returned value is the product of these two numbers. Use the returned value as a higher bound for the index of GetEmitterListenerPair(). Note that rays whose listener is irrelevant to the current context are ignored. For example, if the calling plug-in exists on a bus, only listeners that are routed to the end point's device are considered.

See also

Was this page helpful?

Need Support?

Questions? Problems? Need more info? Contact us, and we can help!

Visit our Support page

Tell us about your project. We're here to help.

Register your project and we'll help you get started with no strings attached!

Get started with Wwise