Table des matières

Creating a State

Each State Group that you create can have many different values. These values represent the different options within a State Group category. For example, the States for the Player Name State Group would be the names of each player in the game. You can create all the States that you need for your project on the Game Syncs tab of the Project Explorer.

To create a new State in the Project Explorer:

  1. In the Project Explorer, switch to the Game Syncs tab.

  2. In the State Groups section, do one of the following:

    Select a State Group and click the State icon in the Project Explorer toolbar.

    Right-click a State Group and select New Child > State from the shortcut menu.

    A new state is added to the list of State Groups.

  3. Replace the default name with one that best represents the State Group value.

    [Note] Note

    Each State name within a State Group must be unique.

  4. Continue to add states as needed.

    [Tip] Tip

    You can double-click a State to load it into the Property Editor where you can add information about the State in the Notes field.