Table des matières

Wwise SDK 2019.1.6
AK::SoundEngine::DynamicSequence::Playlist Class Reference
Inheritance diagram for AK::SoundEngine::DynamicSequence::Playlist:
AkArray< PlaylistItem, const PlaylistItem &, ArrayPoolDefault, 4 > AkArrayAllocatorNoAlign< U_POOL >

Public Member Functions

AkForceInline AKRESULT  Enqueue (AkUniqueID in_audioNodeID, AkTimeMs in_msDelay=0, void *in_pCustomInfo=NULL, AkUInt32 in_cExternals=0, AkExternalSourceInfo *in_pExternalSources=NULL)
 
- Public Member Functions inherited from AkArray< PlaylistItem, const PlaylistItem &, ArrayPoolDefault, 4 >
  AkArray ()
  Constructor. More...
 
  ~AkArray ()
  Destructor. More...
 
Iterator  Begin () const
  Returns the iterator to the first item of the array, will be End() if the array is empty. More...
 
Iterator  End () const
  Returns the iterator to the end of the array. More...
 
Iterator  FindEx (const PlaylistItem & in_Item) const
  Returns the iterator th the specified item, will be End() if the item is not found. More...
 
Iterator  BinarySearch (const PlaylistItem & in_Item) const
 
Iterator  Erase (Iterator &in_rIter)
  Erase the specified iterator from the array. More...
 
void  Erase (unsigned int in_uIndex)
  Erase the item at the specified index. More...
 
Iterator  EraseSwap (Iterator &in_rIter)
 
AKRESULT  Reserve (AkUInt32 in_ulReserve)
  Pre-Allocate a number of spaces in the array. More...
 
AkUInt32  Reserved () const
 
void  Term ()
  Term the array. Must be called before destroying the object. More...
 
AkForceInline AkUInt32  Length () const
  Returns the numbers of items in the array. More...
 
AkForceInline PlaylistItem *  Data () const
  Returns a pointer to the first item in the array. More...
 
AkForceInline bool  IsEmpty () const
  Returns true if the number items in the array is 0, false otherwise. More...
 
AkForceInline PlaylistItem *  Exists (const PlaylistItem & in_Item) const
  Returns a pointer to the specified item in the list if it exists, 0 if not found. More...
 
AkForceInline PlaylistItem *  AddLast ()
 
AkForceInline PlaylistItem *  AddLast (const PlaylistItem & in_rItem)
  Add an item in the array, and fills it with the provided item. More...
 
PlaylistItem &  Last ()
  Returns a reference to the last item in the array. More...
 
void  RemoveLast ()
  Removes the last item from the array. More...
 
AKRESULT  Remove (const PlaylistItem & in_rItem)
  Removes the specified item if found in the array. More...
 
AKRESULT  RemoveSwap (const PlaylistItem & in_rItem)
 
void  RemoveAll ()
  Removes all items in the array. More...
 
AkForceInline PlaylistItem &  operator[] (unsigned int uiIndex) const
  Operator [], return a reference to the specified index. More...
 
PlaylistItem *  Insert (unsigned int in_uIndex)
 
bool  GrowArray (AkUInt32 in_uGrowBy=TGrowBy)
  Resize the array. More...
 
bool  Resize (AkUInt32 in_uiSize)
  Resize the array to the specified size. More...
 
void  Transfer (AkArray< PlaylistItem, const PlaylistItem &, ArrayPoolDefault, TGrowBy, AkAssignmentMovePolicy< PlaylistItem > > &in_rSource)
 
AKRESULT  Copy (const AkArray< PlaylistItem, const PlaylistItem &, ArrayPoolDefault, TGrowBy, AkAssignmentMovePolicy< PlaylistItem > > &in_rSource)
 
- Public Member Functions inherited from AkArrayAllocatorNoAlign< U_POOL >
AkForceInline void *  Alloc (size_t in_uSize)
 
AkForceInline void *  ReAlloc (void *in_pCurrent, size_t in_uOldSize, size_t in_uNewSize)
 
AkForceInline void  Free (void *in_pAddress)
 
AkForceInline void  TransferMem (void *&io_pDest, AkArrayAllocatorNoAlign< U_POOL > in_srcAlloc, void *in_pSrc)
 

Additional Inherited Members

- Protected Attributes inherited from AkArray< PlaylistItem, const PlaylistItem &, ArrayPoolDefault, 4 >
PlaylistItem *  m_pItems
  pointer to the beginning of the array. More...
 
AkUInt32  m_uLength
  number of items in the array. More...
 
AkUInt32  m_ulReserved
  how many we can have at most (currently allocated). More...
 

Detailed Description

List of items to play in a Dynamic Sequence.

See also

Definition at line 85 of file AkDynamicSequence.h.


The documentation for this class was generated from the following file: