Version
Wwise SDK 2023.1.3
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Audiokinetic reverb estimation namespace. More...
Functions | |
Reverb estimation. | |
These functions can be used to estimate the reverb parameters of a physical environment, using its volume and surface area | |
float | CalculateSlope (const AkAcousticTexture &texture) |
void | GetAverageAbsorptionValues (AkAcousticTexture *in_textures, float *in_surfaceAreas, int in_numTextures, AkAcousticTexture &out_average) |
Calculate average absorption values using each of the textures in in_textures, weighted by their corresponding surface area. More... | |
AKSOUNDENGINE_API AKRESULT | EstimateT60Decay (AkReal32 in_volumeCubicMeters, AkReal32 in_surfaceAreaSquaredMeters, AkReal32 in_environmentAverageAbsorption, AkReal32 &out_decayEstimate) |
AKSOUNDENGINE_API AKRESULT | EstimateTimeToFirstReflection (AkVector in_environmentExtentMeters, AkReal32 &out_timeToFirstReflectionMs, AkReal32 in_speedOfSound=343.0f) |
AKSOUNDENGINE_API AkReal32 | EstimateHFDamping (AkAcousticTexture *in_textures, float *in_surfaceAreas, int in_numTextures) |
Audiokinetic reverb estimation namespace.
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