Version
Wwise SDK 2023.1.3
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Refer to ak.wwise.core.object.setProperty, ak.wwise.core.object.setReference and ak.wwise.core.object.set to set properties and references with WAAPI. Also refer to Querying the Wwise Project to learn how to query properties and references.
Refer to ak.wwise.core.object.create and ak.wwise.core.object.set to add objects to lists with WAAPI.
Name | Display Name | Type | Default | Restriction | Is Visible | Supported RTPC Type | Supports Link/Unlink | ||||||
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NewPathForEachSound | Use new path for each sound | bool | false | None | true | None | false | ||||||
PanX | Pan Left-Right (3D) | Real64 | 0 | [ -100 , 100 ] | true | Additive | false | ||||||
PanY | Pan Front-Rear (3D) | Real64 | 35 | [ -100 , 100 ] | true | Additive | false | ||||||
PanZ | Pan Up-Down (3D) | Real64 | 0 | [ -100 , 100 ] | true | Additive | false | ||||||
PlayMechanismLoop | Loop | bool | true | None | true | None | false | ||||||
PlayMechanismRandomOrSequence | Random or Sequence | int16 | 0 | Possible values :
| true | None | false | ||||||
PlayMechanismStepOrContinuous | Step or Continuous | int16 | 1 | Possible values :
| true | None | false | ||||||
PlayMechanismTransitionTime | Transition time | Real64 | 1 | None | true | None | false | ||||||
PlayMechanismTransitionUse | Transition use | bool | true | None | true | None | false | ||||||
RTPC | RTPC | List | Possible types :
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