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To enhance your sound, you might want to influence amplitude of the audio signal.
The Wwise Gain plug-in allows control of the gain of the full band channels and the LFE channel independently. Properties can also be mapped to game parameters using RTPCs.
Interface Element |
Description |
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Name |
The name of the effect instance. Effect instances are a group of effect property settings. They can be one of two types: custom instances or ShareSets. Custom instances can be used by only one object, whereas ShareSets can be shared across several objects. |
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Effect |
The type of effect. |
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Shared by (Used by) |
A list of objects that currently subscribe to the selected ShareSet. This field is called "Used by" when editing a custom instance of the effect. |
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Returns the effect property settings to their default values. This option is only available when editing a custom instance of the effect. |
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Notes |
Additional information about the effect. |
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Effect Settings | ||
Full Band Gain |
Gain applied to all channels but the LFE. |
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LFE Gain |
Gain applied to the LFE channel (if any). |
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