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Wwise SDK 2021.1.14
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#include <AK/Tools/Common/AkKeyArray.h>#include <AK/Tools/Common/AkSet.h>#include <AK/Tools/Common/AkString.h>#include <AK/Tools/Common/AkLock.h>Go to the source code of this file.
Classes | |
| struct | AkSpatialAudioID |
| Base type for ID's used by Wwise spatial audio. More... |
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| struct | AkRoomID |
Namespaces | |
| namespace | AK |
| Audiokinetic namespace. |
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| AK::SpatialAudio | |
| Audiokinetic spatial audio namespace. |
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Macros | |
| #define | AK_MAX_REFLECT_ORDER 4 |
| #define | AK_MAX_REFLECTION_PATH_LENGTH (AK_MAX_REFLECT_ORDER + 4) |
| #define | AK_MAX_SOUND_PROPAGATION_DEPTH 8 |
| #define | AK_DEFAULT_DIFFR_SHADOW_DEGREES (30.0f) |
| #define | AK_DEFAULT_DIFFR_SHADOW_ATTEN (1.0f) |
| #define | AK_DEFAULT_MOVEMENT_THRESHOLD (1.0f) |
| #define | AK_DEFAULT_REFLECTIONS_ORDER (1) |
| #define | AK_SA_EPSILON (0.001f) |
| #define | AK_SA_DIFFRACTION_EPSILON (0.002f) |
| #define | AK_SA_DIFFRACTION_DOT_EPSILON (0.000002) |
| #define | AK_SA_PLANE_THICKNESS_RATIO (0.005f) |
| #define | AK_SA_MIN_ENVIRONMENT_ABSORPTION (0.1f) |
| #define | AK_SA_MIN_ENVIRONMENT_SURFACE_AREA (1.0f) |
| #define | AK_INVALID_VERTEX ((AkVertIdx)(-1)) |
| #define | AK_INVALID_TRIANGLE ((AkTriIdx)(-1)) |
| #define | AK_INVALID_SURFACE ((AkSurfIdx)(-1)) |
| #define | AK_INVALID_EDGE ((AkEdgeIdx)(-1)) |
Variables | |
| const AkReal32 | kDefaultMaxPathLength = 100.f |
| const AkUInt32 | kDefaultDiffractionMaxEdges = 8 |
| const AkUInt32 | kDefaultDiffractionMaxPaths = 8 |
| const AkReal32 | kMaxDiffraction = 1.0f |
| const AkUInt32 | kDiffractionMaxEdges = 8 |
| const AkUInt32 | kDiffractionMaxPaths = 8 |
| const AkUInt32 | kPortalToPortalDiffractionMaxPaths = 8 |
| static const AkRoomID | AK::SpatialAudio::kOutdoorRoomID = AkRoomID() |
| The outdoor room ID. This room is created automatically and is typically used for outdoors, i.e. when not in a room. More... |
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Spatial audio data type definitions.
Definition in file AkSpatialAudioTypes.h.
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