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This error occurs when a call to ReplaceOutput could not find a device in use by the sound engine that matches the provided AkOutputDeviceID.
Recommended resolution steps:
Retry the same scenario with a Debug version, with a debugger attached to the game.
Check that the AkOutputDeviceID being provided for replacement properly matches the AkOutputDeviceID used during AK::SoundEngine::Init. Note that if the audioDeviceShareset in the provided AkInitSettings::settingsMainOutput is 0, then the initial AkOutputDeviceID will be the ID of a ShareSet named "System" mixed with the idDevice from the provided AkInitSettings::settingsMainOutput.
Check that the AkOutputDeviceID being provided for replacement properly matches an AkOutputDeviceID previously returned from AK::SoundEngine::AddOutput() or AK::SoundEngine::ReplaceOutput().
Check that a call to AK::SoundEngine::RemoveOutput() with the AkOutputDeviceID in question was not made.
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