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                The Wwise Motion Source plug-in is a source plug-in that you can use to generate motion effects for the different devices that are used by your game, including game controllers. With the Motion Source plug-in, you can apply different Driver curves for each of the actuators for different motion devices used by your game. Using a possible combination of Driver offsets, State offsets, and RTPC curves, these eight Driver channels define the intensity and duration of the motion effects.
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Caution | 
|---|---|
Do not use high-pass filters on motion objects. Motion devices only produce low frequencies, so any high-pass filter effectively mutes the motion.  | 
You may notice that certain property values in the Source Editor have an indicator beside them. This indicator shows if the property value is associated with a Game Parameter using RTPCs.
The following tables describes the two types of RTPC indicators:
| 
						 Indicator  | 
						 Name  | 
						 Description  | 
|
|---|---|---|---|
| 
						 | 
						 RTPC - On  | 
						 A property value that is tied to an in-game parameter value using RTPCs.  | 
|
| 
						 | 
						 RTPC - Off  | 
						 A property value is not tied to an in-game parameter value.  | 
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