Version
menu
|
Wwise Unity Integration Documentation
|
Use this component to define an area that straddles two different AkEnvironment's zones and allow mixing between both zones. Using AkEnvironment and AkEnvironmentPortal from the Inspector. More...
Inherits MonoBehaviour.
Classes | |
| class | EnvListWrapper |
| This enables us to detect intersections between portals and environments in the editor. More... | |
Public Attributes | |
| UnityEngine.Vector3 | axis = UnityEngine.Vector3.right |
| The axis used to find the contribution of each environment. More... | |
| AkEnvironment[] | environments = new AkEnvironment[MAX_ENVIRONMENTS_PER_PORTAL] |
| EnvListWrapper[] | envList |
| Unity can't serialize an array of list so we wrap the list in a serializable class. More... | |
Use this component to define an area that straddles two different AkEnvironment's zones and allow mixing between both zones. Using AkEnvironment and AkEnvironmentPortal from the Inspector.
Des questions ? Des problèmes ? Besoin de plus d'informations ? Contactez-nous, nous pouvons vous aider !
Visitez notre page d'AideEnregistrez votre projet et nous vous aiderons à démarrer sans aucune obligation !
Partir du bon pied avec Wwise