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Creating Sequence Containers

For all situations where you want a series of objects to be played back in a particular order, you use a Sequence Container. The Sequence Container plays back the objects in the playlist according to a specified order. For example, you can use a Sequence Container for delivering a character's dialogue. You would want to specify an order to the dialogue so that the character doesn't say “goodbye” before saying “hello”.

Using Sequence Containers - example

Let's say you are creating a first person shooter game. At one point in the game, the player must push a button to open a huge steel door with many unlocking mechanisms. In this case, you can group all the unlocking sounds into a Sequence Container. You would then create a playlist to arrange the sounds in a logical order. You would set the play mode of the container to Continuous so that the unlocking sounds play one after the other as the door is being unlocked.

To create a Sequence Container:

  1. In the Project Explorer, right-click any one of the following objects in the Containers hierarchy:

    • Work unit

    • Virtual Folder

    • Property Container

    • Blend Container

    • Random Container

    • Sequence Container

    • Switch Container

  2. From the shortcut menu, select New Child > Sequence Container.

    A new Sequence Container is created and highlighted in the Containers hierarchy.

  3. Type a name for the Sequence Container and press Enter.

  4. The Sequence Container Tab of the Primary Editor is displayed. To open its corresponding Property and Contents editors. See Sequence Container tab.

  5. Populate the Sequence Container in any of the following ways:

    • If the Sequence Container does not have child objects, you can drag objects from the Project Explorer into the Contents Editor or into the Sequence Container Tab of the Primary Editor.

      [Note]Note

      Dragging objects into the Contents Editor is not mirrored in the Sequence Container Tab of the Primary Editor. These objects are not added to the playlist.

      Dragging objects directly into the Sequence Container Tab adds them to the playlist and also displays them in the Contents Editor.

    • Click the Add to Playlist (+) button and then select from the list of child items in the Sequence Container.

  6. To define the At end of playlist behavior, select one of the following options in the Property Editor:

    • Restart to play the list in its original order, from start to finish, after the last object in the playlist is played.

    • Play in reverse order to play the list in reverse order, from last to first, after the last object in the playlist is played.

[Tip]Tip

You can also create a parent Sequence Container for several objects and other containers by selecting the objects in the Project Explorer and then right-clicking and selecting New Parent > Sequence Container.


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