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Day Night Cycle RTPC looping issues

+1 vote
Hey guys , i am rather new to Wwise and have been learning for the past few weeks.

I ran into a problem when creating a day - night cycle using RTPC values from the game time in Unity.

the day night cycle runs from 0000hr - 2400hr, when the game time resets after 2400, there is a abrupt cut before going back to 0000hrs and restarting the blend container. Is there a way to ensure a smooth transition/crossfade to take place

in my blend container its as follows , night ambience -> day ambience -> night ambience. both night ambiences are the same tracks and have been looped properly at zero crossings in the source editor

Any one have any ideas on how to fix this?
asked Jun 25, 2018 in General Discussion by Aik Ming C. (110 points)
edited Jun 27, 2018 by Aik Ming C.

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