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Portal in Unreal - Blocking Sound when Listener is within Portal

0 votes
dear community - i am using a portal to connect two rooms:

When my listener is at the edges of the portal - profiler shows that sound gets obstructed (like a value around 90, not 100) - so my own sounds AND ambiences will be blocked by the portal when moving through it for a short duration ?!
Also happens when i set obstruction refresh interval to zero on portal

what am i doing wrong? trying to figure this out for quite some time now.

thanks alot for any help :)
asked Mar 18, 2019 in General Discussion by David Z. (150 points)
it seems that at a certain position of the listener in the portal, the sound suddenly is propagated to the bottom-center of the portal...?

2 Answers

0 votes
Did you solve the problem? I'm having the same problem.
answered Jan 24, 2022 by LICENSE I. (140 points)
Same here. Maybe you found the answer?
0 votes
Expand or move the Acoustic Volumes to be as close together as you can. I think that might solve your problem.
answered Jan 19, 2023 by Charlee Kress (150 points)
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