Wwise Versions
- Sample Project
- Wwise Fundamentals
- Wwise Help
- Wwise SDK
- Wwise Unity Integration
- Wwise Unreal Integration
Autre Documentation
- Strata
- ReaWwise
- Audiokinetic Launcher
- Wwise Audio Lab
- Wwise Adventure Game
- GME In-Game Voice Chat
- Meta XR Audio
Cours de certification
- Wwise Fundamentals (2024.1)
- Wwise Interactive Music (2021.1)
- Wwise Performance Optimization (2023.1)
- Wwise Unity Integration (2023.1)
Autres sources
- Site Web
- Vidéos
- Plugiciels
- Répertoire des créateurs
- Questions et réponses
- Blogue
Help! How do we fix "Error: FWwiseAudioLinkFactory::CreateSourceAudioLink: AkAudio not initialized."?
Questions et réponses
Title says it all. We get this error code when trying to build our game using UE 5.3 and Wwise 2022.1.8, and we cannot figure out why! We've dumped the audio file cache, removed all the factory plugins, re-added the start events for the unreal engine bank, and many more methods Any help would be greatly appreciated! Same here in UE5.3 and Wwise2023.1.0. Everything works and builds correctly if I'm ...
Crash while updating Wwise Unity integration
Questions et réponses
Removed an error that was in the project by removed a package with a missing link; - Stashed all changes under source control; - Tried upgrading to Wwise 2023.1.also, with the same result. Anyone have had this issue while updating the Wwise integration? Thanks! Try deleting the Library folder, it helped when we upgraded to 23 as well.
Wwise crashes on Mac
Questions et réponses
We recently updated Wwise in our Unity project to v2023.1.5 and started experiencing many crashes, especially on Mac but also on iOS. The crash we can reproduce more or less reliably happens when a user closes the app on Mac. The stack trace looks like this: Thread 7 Crashed: 0 AkSoundEngine 0x13d49b2c0 AK::JobMgr::Internal::JobManager_dispatchMultiple(AK::JobMgr::DispatchableJobHandle*, unsigned ...
How to disable process log in Wwise for Perforce operations
Questions et réponses
I'm guessing you'd have to manually edit an xml somewhere to do this? Hello! The problem will be fixed in Wwise 2023.1. In the meantime, if you are confortable with C++: You need to modify ReaWwise (https://github.com/audiokinetic/ReaWwise) so: it calls WAAPI ak.wwise.debug.enableAutomationMode with true before importing it calls WAAPI ak.wwise.debug.enableAutomationMode with false after importing ...
WWISE 2019.2.15 not launching in MacOS Ventura (13.6) on M1 Macbook
Questions et réponses
Launching WWISE 2023.1.0 does work, but due to compatibility reasons, I need to use 2019.2.15. My personal M1 computer, running MacOS Ventura 13.5.1, is able to launch WWISE 2019.2.15 without issue, so I'm curious if something about 13.6 created specific compatibility issues, or if there is something else at play I'm not looking at. EDIT/UPDATE: It appears that the cause might be due to a peripheral ...
WWISE CERTIFCATION COURSE 101 LESSON 1 IS OUTDATED
Questions et réponses
I´m using MAC OS Monterrey on a M1 Pro Macbook Pro, and I´m using WWISE 2023.1.0 It´s a little bit confusing and weird that sometimes when I save, close Wwise and try again something, suddenly it works, but not this time with the sound inside Cube. Please, I´d like to learn the app but there isn´t a "common errors" or something like that to check
LoadBank vs LoadBankAsycn in AkBankManager
Questions et réponses
Why does LoadBankAsync not have the 'decodebanks' and 'save' options? When I load the banks async, wwise creates an empty DecodedBanks folder in Unity but if I use the LoadBank function with decodebanks set to false, it does not create the empty folder. I use Wwise 2023.1.0 with Unity 2022.3.6.
When will Wwise support 16KB page size for Android?
Questions et réponses
We got this warning in Unity that Wwise sound engine doesn't support 16KB page size on Android platform. Do we know when it will support 16KB page size?Thanks! Hello Stefani,Support for 16 KiB memory pages on Android was introduced in Wwise 2023.1.7. You can find the relevant change in the Android 2023.1.7 Release Notes.,Hello Stefani,Support for 16 KiB memory pages on Android was introduced in Wwise ...
Wwise quit for no reason
Questions et réponses
I've never used the wwise before and as I downloaded it and I found that I cannot open it. I installed two versions of Wwise, which are 2023.1.6 and 2022.1.15., and they are both cannot open. It opened for a while with nothing shows then quit itself. My macOS version is Ventura 13.5. I tried restart the mac, reinstalled the Wwise and open Wwise from the finder. These methods still don't work. Hopefully ...
Event on Unity Timeline Won't Post When Frame Rate is 15
Questions et réponses
I placed a Ak Timeline Event Playable on the Timeline. I noticed when `Application.targetFrameRate` is low, event posting will be unstable, no matter how long the playable is. Does anyone encountered similar issue? How do you resolve this problem? I'm using Unity 2022.3.23f1, Wwise 2023.1.4.
Wwise on Mac completes "generate soundbank" with fatal error(s)
Questions et réponses
Need help? https://audiokinetic.com/faq/contact_sales_rep Mac Message 00:23:25 ExternalSourcesOutputPath External Sources output path: Z:\Applications\Audiokinetic\Wwise 2023.1.0.8367\Cube\Wwise-101_v2021\Lesson 1\Wwise - 101 Lesson 1\GeneratedSoundBanks\Mac Mac Message 00:23:25 SoundBanksOutputPath SoundBanks output path: \\ Mac Fatal Error 00:23:25 WritingBankFileFailed Can't write bank ...
AkRoom misbehaved, routed in Aux Bus from other AkRoom
Questions et réponses
Thanks in advance Wwise Version: 2023.1.6.8555 Game Engine: Unity Engine Unity Version: 2022.3.24f1
No sound in unreal 4.27 packaged build with "Failed to load SoundBank" log error
Questions et réponses
Hello, I've recently been attempting to package my game using Unreal 4.27 and with wwise integration 2022.1.4.8202.2651. I've noticed some sounds are not working correctly in the packaged build, and the log states that the bnk files are failing to load or open. [2023.11.19-10.55.37:193][ 0]LogWwiseFileHandler: Error: FWwiseInMemorySoundBankFileState::OpenFile 852598580 (BNK_Locomotion): ...
Need help fixing an audio problem that makes really loud sounds play at random
Questions et réponses
Im using Unity 2023.2.17 with Wwise version 2022.1.8.8316.2888.
Unreal 5.2 Wwise Integration Support
Questions et réponses
Hello. I am attempting to integrate Wwise (preferably 2023.1.6.8555) into an existing Unreal Engine 5.2 project. On paper, we meet all the requirements to be able to do this (C++, Unreal Engine V#, Wwise V#) according to Release Notes 2023.1.6 However, it keeps throwing the error "Unreal Engine version not supported in the latest Wwise integration version. Previous versions can still be integrated.
Unreal Engine 5.2 Integration Error
Questions et réponses
Hello. I am integrating (preferably) Wwise 2023.1.6.8555 with Unreal 5.2. However, it is giving the following error. "Unreal Engine version not supported in the latest Wwise integration version. Previous versions can still be integrated." This error appears for all of our 5.2 and 5.1 projects, but does not appear for 5.3/5.4 projects. According to the Release Notes 2023.1.6 This ...
I'm stuck in version hell. .. PLEASE HELP
Questions et réponses
As far as WAG, there are only 2 versions available to me: - 2019.1.1....which I cannot use - 2023.....which isn't for certification and therefore I cannot use Please, god, someone help me sort this out lol. I've been deleting, uninstalling, installing, upgrading, and swapping versions for ages and I just can't do it anymore!! For computers with Apple Silicon running macOS Ventura 13.5 and up, there ...
Не могу установить AudioKinetic Launcher из за ошибки 403 \ I can't install AudioKinetic Launcher due to error 403
Questions et réponses
К сожалению при попытке скачивания с сайта, перекидывает на подобную страницу: https://blob-api-builds.gowwise.com/Launcher_2023.2.1.3402/AudiokineticLauncher-2023.2.1.3402.exe?Expires=1703113743&Policy=eyJTdGF0ZW1lbnQiOlt7IlJlc291cmNlIjoiaHR0cHM6Ly9ibG9iLWFwaS1idWlsZHMuZ293d2lzZS5jb20vTGF1bmNoZXJfMjAyMy4yLjEuMzQwMi9BdWRpb2tpbmV0aWNMYXVuY2hlci0yMDIzLjIuMS4zNDAyLmV4ZSIsIkNvbmRpdGlvbiI6eyJEYXRlTGVzc1RoYW4iOnsiQVdT ...
profiler connection issue
Questions et réponses
Details:{"reasons": ["Waiting for user to close a modal dialog"], "procedureUri": "ak.wwise.core.object.get"} - Mac osx 14.6.1 (no firewall), Wwise 2023.1.6.8555.3160, Unity 2022.3.42f1 - discoverybroadcast port on both is 24024, WAAPI port on both is 8080, WAAPI IP is 127.0.0.1, wwise authoring is enabled, etc. any thoughts?
remote connection/profiler issue
Questions et réponses
Details:{"reasons": ["Waiting for user to close a modal dialog"], "procedureUri": "ak.wwise.core.object.get"} - Mac osx 14.6.1 (no firewall), Wwise 2023.1.6.8555.3160, Unity 2022.3.42f1 - discoverybroadcast port on both is 24024, WAAPI port on both is 8080, WAAPI IP is 127.0.0.1, wwise authoring is enabled, etc. any thoughts?