Wwise Versions

Autre Documentation

  • Strata
  • ReaWwise
  • Audiokinetic Launcher
  • Wwise Audio Lab​
  • Wwise Adventure Game
  • GME In-Game Voice Chat
  • Meta XR Audio

Cours de certification

  • Wwise Fundamentals (2024.1)
  • Wwise Interactive Music (2021.1)
  • Wwise Performance Optimization (2023.1)
  • Wwise Unity Integration (2023.1)

Autres sources

  • Site Web
  • Vidéos
  • Plugiciels
  • Répertoire des créateurs
  • Questions et réponses
  • Blogue
The sample project demonstrates typical sound design examples in Wwise. It shows how you can creatively use established and new features. Feel free to experiment with these examples. After you’ve gone through this project, go ahead and make your own projects to reflect your vision of game audio. You can start by Installing the Sample Project and then refer to the following sections for details ...
Wwise SDK 2024.1.8 Release Notes 2018.1 The following sections list and describe the changes to Wwise between version 2017.2 and version 2018.1. For earlier versions, please refer to Previous Release Notes. If using the online help, you can also choose a different Wwise version from the list on top of the table of contents column. Note: Plug-in Developers This version of Wwise supports ...
Wwise SDK 2024.1.8 Release Notes 2016.1 The following sections list and describe the latest changes to Wwise between version 2015.1.7 and version 2016.1. For earlier versions, please refer to Previous Release Notes. If using the online help, you can also choose a different Wwise version from the list on top of the table of contents column. Platform SDK updates New Features API Changes ...
Wwise SDK 2024.1.8 AKIAkGlobalPluginContext List of all members | Public Member Functions | Protected Member Functions AK::IAkGlobalPluginContext Class Referenceabstract #include <IAkPlugin.h> Public Member Functions virtual IAkStreamMgr * GetStreamMgr () const =0  Retrieve the streaming manager access interface. More...   virtual AkUInt16 GetMaxBufferLength () const =0   virtual ...
Wwise SDK 2024.1.8 ak.wwise.debug.generateToneWAV Generate a WAV file playing a tone with a simple envelope and save it to the specified location. This is provided as a utility to generate test WAV files. Arguments Name Type Description path * string File path to write the generated WAV file. This path normally uses the file extension WAV. bitDepth string Bit depth of the audio file.
Wwise SDK 2024.1.8 ak.wwise.debug.generateToneWAV Arguments Schema Schema { "type": "object", "properties": { "path": { "description": "File path to write the generated WAV file. This path normally uses the file extension WAV.", "type": "string" }, "bitDepth": { "description": "Bit depth of the audio file. Default is int16.", "type": "string", ...
Wwise SDK 2024.1.8 Known Issues and Limitations Audiokinetic aims to provide you with the highest quality software. However, be aware of the limitations and known issues in this version of Wwise. Wwise Limitations The following list describes the limitations in this version of Wwise. 3D Spatialization When performing 3D spatialization of standard multichannel sounds, a hard-coded channel ...
AuxBus
Wwise SDK
Wwise SDK 2024.1.8 AuxBus Plugin ID: 61 Class ID: 3997712 Refer to ak.wwise.core.object.setProperty, ak.wwise.core.object.setReference and ak.wwise.core.object.set to set properties and references with WAAPI. Also refer to Querying the Wwise Project to learn how to query properties and references. Refer to ak.wwise.core.object.create and ak.wwise.core.object.set to add objects to lists ...
Bus
Wwise SDK
Wwise SDK 2024.1.8 Bus Plugin ID: 21 Class ID: 1376272 Refer to ak.wwise.core.object.setProperty, ak.wwise.core.object.setReference and ak.wwise.core.object.set to set properties and references with WAAPI. Also refer to Querying the Wwise Project to learn how to query properties and references. Refer to ak.wwise.core.object.create and ak.wwise.core.object.set to add objects to lists with ...
Wwise SDK 2024.1.8 Wwise 3D Audio Bed Mixer Plugin ID: 190 Class ID: 12451843 Refer to ak.wwise.core.object.setProperty, ak.wwise.core.object.setReference and ak.wwise.core.object.set to set properties and references with WAAPI. Also refer to Querying the Wwise Project to learn how to query properties and references. Refer to ak.wwise.core.object.create and ak.wwise.core.object.set to ...
SoundSeed Grain
Wwise SDK
Wwise SDK 2024.1.8 SoundSeed Grain Plugin ID: 183 Class ID: 11993090 Refer to ak.wwise.core.object.setProperty, ak.wwise.core.object.setReference and ak.wwise.core.object.set to set properties and references with WAAPI. Also refer to Querying the Wwise Project to learn how to query properties and references. Refer to ak.wwise.core.object.create and ak.wwise.core.object.set to add objects ...
Wwise SDK 2024.1.8 New Features Overview 2016.1 Ambisonics Support Wwise now supports the import of ambisonic media source files (AMB or WAV), the 3D rotation of ambisonics sources, and the output of ambisonics through ambisonics-specific Bus configurations. And, with the use of the new Wwise Recorder plug-in, it is possible to save your ambisonics output to ambisonic files. Wwise Recorder ...
Oriented Reverb
Wwise Audio Lab
Description:Late reverb playing from a 3D bus keeps its orientation with regard to the Room, which makes for a convincing sense of presence. This example showcases the AK Convolution Reverb plug-in using a first order ambisonics IR that purposely steers the energy in one direction. Note: The IR has been exaggerated to make the oriented reverberation effect more obvious.
Implementation
Meta XR Audio Plug-in
This section demonstrates the simplest possible setup of a Wwise project using the Meta XR Audio SDK plug-in for Wwise that supports mono object rendering, third-order (or lower) ambisonics, and passthrough (headlocked stereo) in your project, and that produces audible output from your computer's audio device. For more detailed information on Wwise, see Videos, Samples and the ...
Wwise Recorder
Wwise SDK
Wwise SDK 2024.1.8 Wwise Recorder Plugin ID: 132 Class ID: 8650755 Refer to ak.wwise.core.object.setProperty, ak.wwise.core.object.setReference and ak.wwise.core.object.set to set properties and references with WAAPI. Also refer to Querying the Wwise Project to learn how to query properties and references. Refer to ak.wwise.core.object.create and ak.wwise.core.object.set to add objects ...
Wwise Reflect
Wwise SDK
Wwise SDK 2024.1.8 Wwise Reflect Plugin ID: 171 Class ID: 11206659 Refer to ak.wwise.core.object.setProperty, ak.wwise.core.object.setReference and ak.wwise.core.object.set to set properties and references with WAAPI. Also refer to Querying the Wwise Project to learn how to query properties and references. Refer to ak.wwise.core.object.create and ak.wwise.core.object.set to add objects ...
Wwise SDK 2024.1.8 Release Notes 2019.2 The following sections list and describe the changes to Wwise between version 2019.1.7 and version 2019.2. For earlier versions, please refer to Previous Release Notes. Platform SDK Changes New Features API Changes Behavior Changes Performance Changes Miscellaneous Changes Bug Fixes Platform SDK Changes (PS4, Windows, UWP) These platforms now support ...
Wwise SDK 2024.1.8 Release Notes 2019.1.5 The following sections list and describe the changes to Wwise between version 2019.1.4 and version 2019.1.5. For earlier versions, please refer to Previous Release Notes. New Features Bug Fixes Miscellaneous Changes Platform SDK Changes Xbox One XDK: Updated XDK to 10.0.17134.5063 (July 2018 qfe9). Switch SDK: Updated SDK to 8.3.1 Stadia SDK: ...
Wwise SDK 2024.1.8 New Features Overview 2017.2 Improvements with States Most RTPC Properties Now Available to States All audio properties that support multiple RTPC curves and most properties from the Wwise plug-ins can now be controlled by States. To add new State properties to an audio object or plug-in, simply open the State Properties view and select the properties as seen below.
Wwise SDK 2024.1.8 New Features Overview 2017.1 Event Editor The Event Editor has been redesigned to enhance visibility and speed up workflow. The view is fully resizable and Action properties can be displayed for comparison across multiple Actions, including the delay. The Action list has been streamlined and reorganized by categories. The new Event Editor also allows for batch editing ...