speechEngine for Wwise: Runtime On-Device Text to Speech

Audiokinetic and ReadSpeaker are excited to bring a deep integration of speechEngine into the Wwise pipeline, allowing developers to harness the power and flexibility of on-device text to speech in their game. speechEngine for Wwise is a cross-platform solution and seamlessly integrates into the game development workflow.

speechEngine's runtime capabilities give developers full control, enabling real-time conversion of in-game text to speech. Whether they?re looking to enhance accessibility with UI narration and audio descriptions, add speech to multiplayer interactions, or build narrative experiences, speechEngine will enable developers to add dynamic, natural-sounding speech to their game.

Find out more in the blog: https://hubs.ly/Q03n_ZLr0
Get started with a free evaluation today: https://hubs.ly/Q03n_-3j0

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Wwise Tour

毎年さまざまな都市て行われるこのイベントでゲーム開発の専門家、とりわけゲームオーディオのプロ達が一堂に集まりお互いに教え教わりながら、突出した協力体制を組んだゲームオーディオチームからクリエイティブな考え方や経験を習得しています。

次回のWwise Tour開催案内を希望します。