目次

include/AK/Plugin/SceAudio3dEngineFactory.h

ソースコードを見る。

関数

AK::IAkPluginParam *__cdecl  CreateSceAudio3dMixerParams (AK::IAkPluginMemAlloc *in_pAllocator)
  Static creation function that returns an instance of the sound engine plug-in parameter node.
AK::IAkPlugin *__cdecl  CreateSceAudio3dMixer (AK::IAkPluginMemAlloc *in_pAllocator)
  Static creation function that returns an instance of the sound engine plug-in.
AK::IAkPluginParam *__cdecl  CreateSceAudio3dAttachment (AK::IAkPluginMemAlloc *in_pAllocator)
  Static creation function that returns an instance of the sound engine plug-in attachment properties.
AK::IAkPluginParam *__cdecl  CreateSceAudio3dSinkEffectParams (AK::IAkPluginMemAlloc *in_pAllocator)
  Static creation function that returns an instance of the sound engine sink effect parameter node.
AK::IAkPlugin *__cdecl  CreateSceAudio3dSinkEffect (AK::IAkPluginMemAlloc *in_pAllocator)
  Static creation function that returns an instance of the sound engine sink effect.
AK::IAkPlugin *__cdecl  CreateSceAudio3dSink (AK::IAkPluginMemAlloc *in_pAllocator)
  Static creation function that returns an instance of the sound engine sink plug-in.

変数

const unsigned long  AKEFFECTID_SCE_AUDIO3D = 149
const unsigned long  AKEFFECTID_SCE_AUDIO3D_ATTACHMENT = 150
const unsigned long  AKEFFECTID_SCE_AUDIO3D_SINK = 151
const unsigned long  AKEFFECTID_SCE_AUDIO3D_SINK_EFFECT = 165

説明

Plug-in unique ID and creation functions (hooks) necessary to register the mixer plug-in in the sound engine.
Wwise effect name: SCE Audio3d
Library file: SCEAudio3dMixer.lib

SceAudio3dEngineFactory.h で定義されています。