|Size of memory pool for I/O (for automatic streams). It is passed directly to AK::MemoryMgr::CreatePool(), after having been rounded down to a multiple of uGranularity.
|I/O memory pool alignment. It is passed directly to AK::MemoryMgr::CreatePool().
|Attributes for internal I/O memory pool. Note that these pools are always allocated internally as AkFixedSizeBlocksMode-style pools. Here, specify the block allocation type (AkMalloc, and so on). It is passed directly to AK::MemoryMgr::CreatePool().
|I/O requests granularity (typical bytes/request).
|Scheduler type flags.
|Scheduler thread properties.
|Targetted automatic stream buffer length (ms). When a stream reaches that buffering, it stops being scheduled for I/O except if the scheduler is idle.
|Maximum number of transfers that can be sent simultaneously to the Low-Level I/O (applies to AK_SCHEDULER_DEFERRED_LINED_UP device only).
|If true the device attempts to reuse IO buffers that have already been streamed from disk. This is particularly useful when streaming small looping sounds. The drawback is a small CPU hit when allocating memory, and a slightly larger memory footprint in the StreamManager pool.
|Maximum number of bytes that can be "pinned" using AK::SoundEngine::PinEventInStreamCache() or AK::IAkStreamMgr::PinFileInCache().
High-level IO devices initialization settings.