Wwise SDK 2018.1.11
31 /// This file should be included once in a .CPP (not a .h, really). The simple inclusion of this file and the linking of the library is enough to use the plugin.
32 /// <b>WARNING</b>: Include this file only if you wish to link statically with the plugins. Dynamic Libaries (DLL, so, etc) are automatically detected and do not need this include file.
36 #include <AK/SoundEngine/Common/IAkPlugin.h>
37 #if (defined(AK_WIN) && (!defined(AK_USE_UWP_API) || _MSC_VER >= 1900)) || defined AK_XBOXONE || defined AK_PS4