目次
Wwise SDK 2018.1.11
|
Creates a transport object for the given Wwise object. The return transport object can be used to play, stop, pause and resume the Wwise object via the other transport functions.
Supported by
Graphical User Interface.
Arguments
Name | Type | Description |
---|---|---|
object * | The ID (GUID), name, or path of the object to control via the transport object. | |
gameObject | integer | The game object to use for playback. |
(Required *)
Arguments Details
object
description : The ID (GUID), name, or path of the object to control via the transport object.
Possibilities, one of the following :
1) type : string
pattern : ^(StateGroup|SwitchGroup|SoundBank|GameParameter|Event|Effect|AudioDevice|Trigger|Attenuation|DialogueEvent|Bus|AuxBus|Conversion|ModulatorLfo|ModulatorEnvelope|ModulatorTime|Platform|Language|AcousticTexture):[a-zA-Z_]+[a-zA-Z0-9_]*$
description : The name of the object qualified by its type in the form of type:name. Only object types that have globally-unique names are supported.
2) type : string
pattern : ^\{[a-fA-F0-9]{8}-[a-fA-F0-9]{4}-[a-fA-F0-9]{4}-[a-fA-F0-9]{4}-[a-fA-F0-9]{12}\}$
3) type : string
pattern : ^\
gameObject
description : The game object to use for playback.
type : integer
minimum : 0
maximum : 18446744073709551615
Result
Name | Type | Description |
---|---|---|
transport | integer | Transport object ID to be used with all other ak.wwise.core.transport functions. |
Result Details
transport
description : Transport object ID to be used with all other ak.wwise.core.transport functions.
type : integer
minimum : 0
maximum : 4294967295
Examples :
Creating a transport object.
Creates a transport object for a given Wwise object.
Arguments:
Result:
Detailed JSON Schema
Arguments :
Options :
Response :
Document version : 1