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Wwise SDK 2018.1.11
AkMixerInputMap< USER_DATA > クラステンプレート

AkMixerInputMap: Map of inputs (identified with AK::IAkMixerInputContext *) to user-defined blocks of data. [詳解]

AkMixerInputMap< USER_DATA > の継承関係図
AkArray< AkInputMapSlot< USER_DATA >, const AkInputMapSlot< USER_DATA > &, AkPluginArrayAllocator, 1 > AkPluginArrayAllocator

公開型

typedef AkArray< AkInputMapSlot< USER_DATA >, const AkInputMapSlot< USER_DATA > &, AkPluginArrayAllocator, 1 >  BaseClass
 

公開メンバ関数

USER_DATA *  Exists (AK::IAkMixerInputContext *in_pInput)
  Returns the user data associated with given input context. Returns NULL if none found. [詳解]
 
USER_DATA *  AddInput (AK::IAkMixerInputContext *in_pInput)
  Adds an input with new user data. [詳解]
 
bool  RemoveInput (AK::IAkMixerInputContext *in_pInput)
  Removes an input and destroys its associated user data. [詳解]
 
void  Term ()
  Terminate array. [詳解]
 
AkArray< AkInputMapSlot< USER_DATA >, const AkInputMapSlot< USER_DATA > &, AkPluginArrayAllocator, 1 >::Iterator  FindEx (AK::IAkMixerInputContext *in_pInput) const
  Finds an item in the array. [詳解]
 
void  RemoveAll ()
  Removes and destroys all items in the array. [詳解]
 
- 基底クラス AkArray< AkInputMapSlot< USER_DATA >, const AkInputMapSlot< USER_DATA > &, AkPluginArrayAllocator, 1 > に属する継承公開メンバ関数
  AkArray ()
  Constructor [詳解]
 
  ~AkArray ()
  Destructor [詳解]
 
Iterator  Begin () const
  Returns the iterator to the first item of the array, will be End() if the array is empty. [詳解]
 
Iterator  End () const
  Returns the iterator to the end of the array [詳解]
 
Iterator  FindEx (const AkInputMapSlot< USER_DATA > & in_Item) const
  Returns the iterator th the specified item, will be End() if the item is not found [詳解]
 
Iterator  BinarySearch (const AkInputMapSlot< USER_DATA > & in_Item) const
 
Iterator  Erase (Iterator &in_rIter)
  Erase the specified iterator from the array [詳解]
 
void  Erase (unsigned int in_uIndex)
  Erase the item at the specified index [詳解]
 
Iterator  EraseSwap (Iterator &in_rIter)
 
AKRESULT  Reserve (AkUInt32 in_ulReserve)
  Pre-Allocate a number of spaces in the array [詳解]
 
AkUInt32  Reserved () const
 
void  Term ()
  Term the array. Must be called before destroying the object. [詳解]
 
AkForceInline AkUInt32  Length () const
  Returns the numbers of items in the array. [詳解]
 
AkForceInline AkInputMapSlot< USER_DATA > *  Data () const
  Returns a pointer to the first item in the array. [詳解]
 
AkForceInline bool  IsEmpty () const
  Returns true if the number items in the array is 0, false otherwise. [詳解]
 
AkInputMapSlot< USER_DATA > *  Exists (const AkInputMapSlot< USER_DATA > & in_Item) const
  Returns a pointer to the specified item in the list if it exists, 0 if not found. [詳解]
 
AkInputMapSlot< USER_DATA > *  AddLast ()
 
AkInputMapSlot< USER_DATA > *  AddLast (const AkInputMapSlot< USER_DATA > & in_rItem)
  Add an item in the array, and fills it with the provided item. [詳解]
 
AkInputMapSlot< USER_DATA > &  Last ()
  Returns a reference to the last item in the array. [詳解]
 
void  RemoveLast ()
  Removes the last item from the array. [詳解]
 
AKRESULT  Remove (const AkInputMapSlot< USER_DATA > & in_rItem)
  Removes the specified item if found in the array. [詳解]
 
AKRESULT  RemoveSwap (const AkInputMapSlot< USER_DATA > & in_rItem)
 
void  RemoveAll ()
  Removes all items in the array [詳解]
 
AkForceInline AkInputMapSlot< USER_DATA > &  operator[] (unsigned int uiIndex) const
  Operator [], return a reference to the specified index. [詳解]
 
AkInputMapSlot< USER_DATA > *  Insert (unsigned int in_uIndex)
 
bool  GrowArray (AkUInt32 in_uGrowBy=TGrowBy)
  Resize the array. [詳解]
 
bool  Resize (AkUInt32 in_uiSize)
  Resize the array to the specified size. [詳解]
 
void  Transfer (AkArray< AkInputMapSlot< USER_DATA >, const AkInputMapSlot< USER_DATA > &, AkPluginArrayAllocator, TGrowBy, AkAssignmentMovePolicy< AkInputMapSlot< USER_DATA > > > &in_rSource)
 
AKRESULT  Copy (const AkArray< AkInputMapSlot< USER_DATA >, const AkInputMapSlot< USER_DATA > &, AkPluginArrayAllocator, TGrowBy, AkAssignmentMovePolicy< AkInputMapSlot< USER_DATA > > > &in_rSource)
 
- 基底クラス AkPluginArrayAllocator に属する継承公開メンバ関数
AkForceInline  AkPluginArrayAllocator ()
 
AkForceInline void  Init (AK::IAkPluginMemAlloc *in_pAllocator)
 

その他の継承メンバ

- 基底クラス AkPluginArrayAllocator に属する継承限定公開メンバ関数
AkForceInline void *  Alloc (size_t in_uSize)
 
AkForceInline void  Free (void *in_pAddress)
 
AkForceInline AK::IAkPluginMemAlloc GetAllocator ()
 
- 基底クラス AkArray< AkInputMapSlot< USER_DATA >, const AkInputMapSlot< USER_DATA > &, AkPluginArrayAllocator, 1 > に属する継承限定公開変数類
AkInputMapSlot< USER_DATA > *  m_pItems
  pointer to the beginning of the array. [詳解]
 
AkUInt32  m_uLength
  number of items in the array. [詳解]
 
AkUInt32  m_ulReserved
  how many we can have at most (currently allocated). [詳解]
 

詳解

template<class USER_DATA>
class AkMixerInputMap< USER_DATA >

AkMixerInputMap: Map of inputs (identified with AK::IAkMixerInputContext *) to user-defined blocks of data.

AkMixerInputMap.h89 行目に定義があります。


このクラス詳解は次のファイルから抽出されました:

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