目次

Wwise SDK 2018.1.11

◆ RegisterGameObj() [1/2]

AKRESULT __cdecl AK::SoundEngine::RegisterGameObj ( AkGameObjectID  in_gameObjectID )

Registers a game object.

戻り値
  • AK_Success if successful
  • AK_Fail if the specified AkGameObjectID is invalid (0 and -1 are invalid)
注釈
Registering a game object twice does nothing. Unregistering it once unregisters it no matter how many times it has been registered.
参照
引数
in_gameObjectID ID of the game object to be registered