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Wwise SDK 2018.1.11
AkReflectionPathInfo 構造体

Structure for retrieving information about the indirect paths of a sound that have been calculated via the geometric reflections API. Useful for debug draw applications. [詳解]

公開変数類

AkVector  imageSource
  Apparent source of the reflected sound that follows this path. [詳解]
 
AkVector  pathPoint [AK_MAX_REFLECTION_PATH_LENGTH]
 
AkAcousticSurface  surfaces [AK_MAX_REFLECTION_PATH_LENGTH]
 
AkUInt32  numPathPoints
  Number of valid elements in the pathPoint[], surfaces[], and diffraction[] arrays. [詳解]
 
AkUInt32  numReflections
  Number of reflections in the pathPoint[] array. Shadow zone diffraction does not count as a reflection. If there is no shadow zone diffraction, numReflections is equal to numPathPoints. [詳解]
 
AkReal32  diffraction [AK_MAX_REFLECTION_PATH_LENGTH]
  Diffraction amount, normalized to the range [0,1] [詳解]
 
AkVector  occlusionPoint
  The point that was hit to cause the path to be occluded. Note that the spatial audio library must be recompiled with #define AK_DEBUG_OCCLUSION to enable generation of occluded paths. [詳解]
 
AkReal32  level
  Linear gain applied to image source. [詳解]
 
bool  isOccluded
  True if the sound path was occluded. Note that the spatial audio library must be recompiled with #define AK_DEBUG_OCCLUSION to enable generation of occluded paths. [詳解]
 

詳解

Structure for retrieving information about the indirect paths of a sound that have been calculated via the geometric reflections API. Useful for debug draw applications.

AkSpatialAudio.h251 行目に定義があります。


この構造体詳解は次のファイルから抽出されました:

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