目次

Wwise Unity Integration Documentation
AkEnvironmentPortal クラス

Use this component to define an area that straddles two different AkEnvironment's zones and allow mixing between both zones. AkEvironmentやAkEvironmentPortalをInspectorと共に使うには (Reverb Zones) [詳解]

MonoBehaviourを継承しています。

クラス

class   EnvListWrapper
  This enables us to detect intersections between portals and environments in the editor [詳解]
 

公開変数類

UnityEngine.Vector3  axis = new UnityEngine.Vector3(1, 0, 0)
  The axis used to find the contribution of each environment [詳解]
 
AkEnvironment []  environments = new AkEnvironment[MAX_ENVIRONMENTS_PER_PORTAL]
 
EnvListWrapper []  envList
  Unity can't serialize an array of list so we wrap the list in a serializable class [詳解]
 

詳解

Use this component to define an area that straddles two different AkEnvironment's zones and allow mixing between both zones. AkEvironmentやAkEvironmentPortalをInspectorと共に使うには (Reverb Zones)