目次

Wwise Unity Integration Documentation

MonoBehaviourを継承しています。

公開メンバ関数

void  LoadNonLocalizedBank (string in_bankFilename)
  Load a sound bank from WWW object [詳解]
 
void  LoadLocalizedBank (string in_bankFilename)
  Load a language-specific bank from WWW object [詳解]
 

公開変数類

string  bankName = ""
  Name of the bank to load [詳解]
 
bool  isLocalizedBank = false
  Is the bank localized (situated in the language specific folders) [詳解]
 

詳解

This class is an example of how to load banks in Wwise, if the bank data was preloaded in memory.

This would be useful for situations where you use the WWW class