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Wwise Unity Integration Documentation

◆ Trigger()

delegate void AkTriggerBase.Trigger ( UnityEngine.GameObject  in_gameObject )

Delegate declaration for all Wwise Triggers.

Parameters
in_gameObject in_gameObject is used to pass "Collidee" objects when Colliders are used. Some components have the option "Use other object", this is the object they'll use.

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